UNIFORM SMARTPHONE CONTROLLER FOR WEB-BASED VIRTUAL REALITY PURPOSES

M. Hudák, M. Sivý, B. Sobota
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引用次数: 0

Abstract

This work introduces a uniform smartphone controller interface integrated into LIRKIS G-CVE web-based global collaborative virtual environments. In general, VR controllers provide various kinds of interaction techniques to manipulate virtual objects. Mostly, those aim focus on controlling the virtual context and the interaction with 3D GUI integrated in the virtual environment. With respect to web-based virtual reality, the progress in development of uniform interfaces is raising thanks to emerging web technologies and frameworks with cross-platform support. Although there are many manufacturers of VR controllers, their usage is often limited only for specified display device. Our intention is to cover multiple devices through only one simple controller interface, that is capable to provide a variety of interactions for web-based VR. In this study we proposed Enhanced Smart Client Interface designed for providing fully immersive interaction through smartphones. We performed several experiments focused on user experience and usability under two cloud platforms. Results obtained from experiments performed in our study confirm that utilization of our interface is mostly affected by the server response time. Based on the results this solution is suitable for further development and improvements.
基于WEB的虚拟现实统一智能手机控制器
这项工作引入了一个统一的智能手机控制器接口,集成到LIRKIS G-CVE基于web的全球协作虚拟环境中。通常,VR控制器提供各种交互技术来操纵虚拟对象。这些目标主要集中在控制虚拟环境以及与集成在虚拟环境中的3D GUI的交互。关于基于网络的虚拟现实,由于新兴的具有跨平台支持的网络技术和框架,统一界面的开发进展正在加快。尽管有许多VR控制器的制造商,但它们的使用通常仅限于特定的显示设备。我们的意图是通过一个简单的控制器接口覆盖多个设备,该接口能够为基于网络的VR提供各种交互。在这项研究中,我们提出了增强型智能客户端界面,旨在通过智能手机提供完全沉浸式的交互。我们在两个云平台下进行了几项实验,重点关注用户体验和可用性。从我们研究中进行的实验中获得的结果证实,我们的接口的利用率主要受服务器响应时间的影响。根据研究结果,该解决方案适合进一步开发和改进。
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