Study and design on cyber interaction processes for cerebral palsy employees

Q4 Engineering
Zinkar Das, Ashraful Islam, Dipesu Banerjee, Moumita Ghosh, B. Neogi
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引用次数: 0

Abstract

This paper represents the chronological developmental processes of prototype creation for computer interactional ergonomic arrangement for cerebral palsy (CP) patients. Starting from the first stage to future scope of study with the aim of better product generation on this topic is carried out. Wheelchair with cyber interaction by a different part of the body (lower limb, upper limb, and tongue) are focused with a complete schematic approach. Cost effective design mechanism is presented for CP office employees with the aspects of socio-economics prospective. Comparative table contributes significant preview of this development. Research implies a comprehensive knowledge on practical prototype generation on computer interaction device for CP persons. Training, evaluation processes with short data-oriented specification details of the present system enhance its originality. Testing phase representation for a different angle is clarified with this paper on the view of future enhancement of this work.
脑瘫员工网络交互流程的研究与设计
本文描述了脑瘫(CP)患者计算机交互人机工程学安排原型创建的时间发展过程。从第一阶段开始到未来的研究范围,旨在更好地生成该主题的产品。轮椅通过身体的不同部位(下肢、上肢和舌头)进行网络互动,重点介绍了一种完整的示意图方法。从社会经济学的角度提出了CP办公室员工的成本效益设计机制。对比表为这一发展提供了重要的预览。研究意味着对CP人员的计算机交互设备上的实际原型生成有全面的了解。本系统的培训、评估过程以简短的面向数据的规范细节增强了其独创性。本文从未来加强这项工作的角度阐明了不同角度的测试相位表示。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
International Journal of Nanoparticles
International Journal of Nanoparticles Engineering-Mechanical Engineering
CiteScore
1.60
自引率
0.00%
发文量
15
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