Influencia de la orientación del espacio sobre el esfuerzo percibido en Educación Física: Juegos motores de cooperación-oposición

IF 1.4 Q2 EDUCATION & EDUCATIONAL RESEARCH
María Fuensanta Caballero García, Verónica Alavés González, Lorena Soler Mesa
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引用次数: 0

Abstract

The World Health Organization (WHO, 2010) stablishes a minimum physical practice of 60 minutes per day in a range of moderate to vigorous intensity. Participantes were 28 students of 6th Primary Education. Three cooperation-opposition motor games were developed, varying the space orientation. The objectives were to know the adequacy of perceived effort in the three games, in relation to intensity, to achieve health benefits and compare the perceived effort based on the different space orientations. After the completion of each game, the Pictorical Children's Effort Rating Table (PCERT) were distribuited. Results show students do not reach a sufficient intensity in motor games to obtain health benefits, as well as statistically significant differences for the perceived exertion depending on the space orientation, being the game with higher levels the one that presents oriented space with small goals and the game with lower levels is the non-oriented space game.
空间方向对体育运动感知努力的影响:合作-对立运动游戏
世界卫生组织(世卫组织,2010年)规定,每天至少进行60分钟中等至高强度的体育锻炼。参与者为28名小学六年级学生。开发了三种不同空间方向的合作对抗动作游戏。目标是了解三款游戏中感知到的努力与强度的关系,以实现健康效益,并根据不同的空间方向比较感知到的努力。在每个游戏完成后,分发图画儿童努力评定表(PCERT)。结果表明,学生在运动游戏中没有达到足以获得健康益处的强度,并且在不同的空间方向上,感知的努力程度差异有统计学意义,高水平的游戏呈现小目标定向空间,低水平的游戏呈现无定向空间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
3.30
自引率
12.50%
发文量
37
审稿时长
20 weeks
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