{"title":"Collaborative 3D Modeling by the Crowd","authors":"Ryohei Suzuki, T. Igarashi","doi":"10.20380/GI2017.16","DOIUrl":null,"url":null,"abstract":"We propose a collaborative 3D modeling system that deconstructs the complex 3D modeling process into a collection of simple tasks to be executed by nonprofessional crowd workers. Given a 2D image showing a target object, each crowd worker is directed to draw a simple sketch representing an orthographic view of the object, using their visual cognition and real-world knowledge. The system then synthesizes a 3D model by integrating the geometrical information obtained from a collection of gathered sketches. We show a set of algorithms that generates clean line drawings and a 3D model from a collection of incomplete sketches containing a considerable amount of errors and inconsistencies. We also discuss a crowdsourcing workflow that iteratively improves the quality of submitted sketches. It introduces competition between workers using extra rewards based on peer-reviewing as well as an example-sharing mechanism to help workers understand the task requirements and quality standards. The proposed system can produce decent-quality 3D geometries of various objects within a few hours.","PeriodicalId":93493,"journal":{"name":"Proceedings. Graphics Interface (Conference)","volume":"1 1","pages":"124-131"},"PeriodicalIF":0.0000,"publicationDate":"2017-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings. Graphics Interface (Conference)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.20380/GI2017.16","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
We propose a collaborative 3D modeling system that deconstructs the complex 3D modeling process into a collection of simple tasks to be executed by nonprofessional crowd workers. Given a 2D image showing a target object, each crowd worker is directed to draw a simple sketch representing an orthographic view of the object, using their visual cognition and real-world knowledge. The system then synthesizes a 3D model by integrating the geometrical information obtained from a collection of gathered sketches. We show a set of algorithms that generates clean line drawings and a 3D model from a collection of incomplete sketches containing a considerable amount of errors and inconsistencies. We also discuss a crowdsourcing workflow that iteratively improves the quality of submitted sketches. It introduces competition between workers using extra rewards based on peer-reviewing as well as an example-sharing mechanism to help workers understand the task requirements and quality standards. The proposed system can produce decent-quality 3D geometries of various objects within a few hours.