Content and Surface Aware Projection

Long Mai, Hoang Le, Feng Liu
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引用次数: 2

Abstract

Image projection is important for many applications in entertainment industry, augmented reality, and computer graphics. However, perceived distortion is often introduced by projection, which is a common problem of a projector system. Compensating such distortion for projection on non-trivial surfaces is often very challenging. In this paper, we propose a novel method to pre-warp the image such that it appears as distortion-free as possible on the surface after projection. Our method estimates a desired optimal warping function via an optimization framework. Specifically, we design an objective energy function that models the perceived distortion in projection results. By taking into account both the geometry of the surface and the image content, our method can produce more visually plausible projection results compared with traditional projector systems. We demonstrate the effectiveness of our method with projection results on a wide variety of images and surface geometries.
内容和表面感知投影
图像投影在娱乐业、增强现实和计算机图形学的许多应用中都很重要。然而,感知失真通常由投影引入,这是投影仪系统的常见问题。为在非平凡表面上的投影补偿这种失真通常是非常具有挑战性的。在本文中,我们提出了一种新的方法来预扭曲图像,使其在投影后在表面上看起来尽可能无失真。我们的方法通过优化框架来估计期望的最优翘曲函数。具体来说,我们设计了一个目标能量函数,对投影结果中的感知失真进行建模。通过考虑表面的几何形状和图像内容,与传统的投影系统相比,我们的方法可以产生更具视觉合理性的投影结果。我们通过在各种图像和表面几何形状上的投影结果证明了我们的方法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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CiteScore
2.20
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0.00%
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