Exploiting symmetries of high-level Petri games in distributed synthesis

IF 1 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS
Nick Würdemann
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引用次数: 1

Abstract

Abstract Distributed Synthesis is the problem of automatically generating correct controllers for individual agents in a distributed system. Petri games model this problem by a game between two teams of players on a Petri net structure. Under some restrictions, Petri games can be solved by a reduction to a two player game. The concept of symmetries in Petri nets is closely related to high-level representations of Petri games. Applying symmetries to the states in the two-player game results in a significant state space reduction. We give an overview about (high-level) Petri games and the application of symmetries in this setting. We present ongoing work aiming to concisely describe solutions of Petri games by a high-level representation.
利用分布式合成中高级Petri博弈的对称性
摘要分布式综合是分布式系统中各个agent自动生成正确控制器的问题。Petri博弈通过Petri网结构上两队球员之间的博弈来模拟这个问题。在某些限制条件下,Petri博弈可以通过简化为二人博弈来求解。Petri网中的对称性概念与Petri博弈的高级表示密切相关。在双人游戏中,将对称性应用于状态会显著减少状态空间。我们将概述(高级)Petri游戏以及对称在此背景下的应用。我们目前正在进行的工作旨在通过高级表示简明地描述Petri博弈的解决方案。
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来源期刊
IT-Information Technology
IT-Information Technology COMPUTER SCIENCE, INFORMATION SYSTEMS-
CiteScore
3.80
自引率
0.00%
发文量
29
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