S. Aryanti, Mega Nurrizalia, E. Setiyo, Henny Helmi, Samsul Azhar
{"title":"Powtoon-Based Learning Videos to Improve Learning Outcomes at Background Services in Elementary School Students","authors":"S. Aryanti, Mega Nurrizalia, E. Setiyo, Henny Helmi, Samsul Azhar","doi":"10.31851/hon.v5i1.6805","DOIUrl":null,"url":null,"abstract":"This study aims to determine the increase in learning outcomes of elementary school students in the combination of basic motion material in a small ball game, namely badminton service strokes through video-based learning media using powtoon. The powtoon application can be accessed online by registering first. The use of powtoon can include material with a variety of animations, can add videos, images, sounds and design customizable text colors. The final result of using powtoon can be saved automatically on youtube which everyone is easy to see. This research is a classroom action research with twenty fifth grade students as the research subject. The initial stage in this study was to conduct initial observations covering three domains, namely the affective, cognitive and psychomotor domains. The results of initial observations in the affective domain were stated to be 65% complete, cognitive 80% complete, and psychomotor 70% incomplete. So, improvements were made in the psychomotor domain in cycle 1, obtained 75% classically complete. The implication of this research is that the learning outcomes of elementary school students can be increased through learning videos using powtoon.","PeriodicalId":34660,"journal":{"name":"Halaman Olahraga Nusantara","volume":" ","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2022-01-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Halaman Olahraga Nusantara","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.31851/hon.v5i1.6805","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This study aims to determine the increase in learning outcomes of elementary school students in the combination of basic motion material in a small ball game, namely badminton service strokes through video-based learning media using powtoon. The powtoon application can be accessed online by registering first. The use of powtoon can include material with a variety of animations, can add videos, images, sounds and design customizable text colors. The final result of using powtoon can be saved automatically on youtube which everyone is easy to see. This research is a classroom action research with twenty fifth grade students as the research subject. The initial stage in this study was to conduct initial observations covering three domains, namely the affective, cognitive and psychomotor domains. The results of initial observations in the affective domain were stated to be 65% complete, cognitive 80% complete, and psychomotor 70% incomplete. So, improvements were made in the psychomotor domain in cycle 1, obtained 75% classically complete. The implication of this research is that the learning outcomes of elementary school students can be increased through learning videos using powtoon.