Virtual Tours in Ukrainian Art Projects: Between Pandemic and War

Liliana Vezhbovska, Vladyslav Klivak
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Abstract

The article is devoted to a review of virtual tours accompanying exhibition art projects in Ukraine. The role of design and software in their creation is analyzed. The aim of the study is to identify effective design approaches in designing virtual tours, to establish the degree of interdependence of the virtual object and the object represented in real time. The research methodology is determined by the methods of general scientific comparative studies and art analysis. The basis of the research is a review of virtual tours of exhibition projects of the Mystetskyi Arsenal (Kyiv, Ukraine). The scientific novelty of the study is stipulated by the identification of design aspects in the creation of virtual reality as well as – the criteria which allow us to assert the existence of stylistic differences that distinguish different virtual tours. Conclusions. As a result of reviewing and comparing virtual tours to exhibition projects in the Ukrainian art space we conclude that they are of high quality, in particular, the degree of reproduction of real time with appropriate detail and information content. In this way, this product allows not only to become familiar with show exhibits, but also to get an idea of its holistic concept. This is achieved, on the one hand, thanks to high-quality and optimal software, and on the other hand, by means of creative design which allows you to identify both the actual slice of the project and its artistic component. In the best examples the latter is filled with the developed means of combining virtual reality and video installations. However, it should be noted that the virtual tour still plays a role of accompaniment and does not replace the event itself which should take place in real time and real space, because, as in any way of transmitting artistic content via electronic media a significant part of the energy potential of the art object is lost. However, the advantages of virtual tours are their informational and suggestive component and the possibility of widespread dissemination of projects. The particular relevance of virtual projects can be predicted in the near future as there is a need to visualize and update the reflections of artists associated with the unprecedented for the XXI century. phenomenon in Europe – Russia’s war against Ukraine with large-scale war crimes, acts of genocide and the deliberate destruction of the cultural heritage of an independent state. The formation and development of such initiatives in Ukraine are considered in several examples in the article.
乌克兰艺术项目中的虚拟之旅:在流行病和战争之间
这篇文章是专门审查虚拟旅游伴随展览艺术项目在乌克兰。分析了设计和软件在其创作中的作用。本研究的目的是找出设计虚拟漫游的有效方法,以建立虚拟对象与实时呈现对象的相互依存程度。研究方法采用一般科学比较研究和艺术分析相结合的方法。研究的基础是对Mystetskyi兵工厂(乌克兰基辅)展览项目的虚拟参观的回顾。该研究的科学新颖性是通过对虚拟现实创作中设计方面的识别来规定的,以及-允许我们断言区分不同虚拟旅行的风格差异存在的标准。结论。通过审查和比较虚拟之旅与乌克兰艺术空间的展览项目,我们得出结论,它们具有高质量,特别是具有适当细节和信息内容的实时复制程度。通过这种方式,这个产品不仅可以让人熟悉展览的展品,还可以让人了解它的整体概念。一方面,这要归功于高质量和最佳的软件,另一方面,通过创造性的设计,使您能够识别项目的实际部分及其艺术成分。在最好的例子中,后者充满了将虚拟现实与视频装置相结合的先进手段。然而,应该指出的是,虚拟之旅仍然扮演着伴奏的角色,并不能取代应该在实时和真实空间中发生的事件本身,因为,正如通过电子媒体传播艺术内容的任何方式一样,艺术品的很大一部分能量潜力丢失了。然而,虚拟旅游的优势在于其信息和暗示成分以及项目广泛传播的可能性。虚拟项目的特殊相关性可以在不久的将来预测,因为需要可视化和更新与二十一世纪前所未有的艺术家有关的反思。欧洲现象——俄罗斯对乌克兰的战争犯下了大规模的战争罪行、种族灭绝行为和蓄意破坏一个独立国家的文化遗产。文章中的几个例子讨论了乌克兰这种倡议的形成和发展。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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