Setting the stage for play for children with autism

Dean Alexander
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Abstract

I put these observations to the test in a research design alternating 5 minute play periods with fine-motor materials (tinker toys, blocks) with 5 minute periods of play with active gross-motor play equipment. These included a see-saw, boxes tied together to make a “train,” rubberized equipment to jump/bounce on. The children here, unfamiliar with each other, were 4-9 years of age, one child with high functioning autism, one neurotypical peer. The results confirmed my informal observations: the pairs of children, videotaped behind a one way mirror did not play together in the fine-motor condition. Attempts to initiate play by the neurotypical peer were most often ignored by the child with autism, who preferred self-stim or sat unengaged. This reversed when the children were introduced into a gross-motor setting with one piece of equipment and also videotaped behind a one way mirror. The equipment itself helped to structure the interaction: e.g., each child taking a seat on the see-saw, or crawling through the boxes. What was most exciting for us was that the dramatic increases in play here generalized back into the following fine-motor setting. The children “figured out” how to interact together, the neurotypical child often providing clear direction. For example, “hockey sticks” were fashioned out of tinker toys, and the children hit a round piece, i.e., the puck, back and forth on the floor.
为自闭症儿童搭建玩耍的舞台
我在一项研究设计中对这些观察结果进行了测试,交替使用精细运动材料(修补玩具、积木)和主动大运动游戏设备进行5分钟的游戏。其中包括一个跷跷板,绑在一起的盒子组成一个“火车”,用来跳跃/弹跳的橡胶设备。这里的孩子,彼此不熟悉,年龄在4-9岁,一个患有高功能自闭症的孩子,一个神经正常的同伴。结果证实了我非正式的观察:在单面镜子后面拍摄的成对儿童在精细运动条件下没有一起玩耍。自闭症儿童更喜欢自我刺激或闲坐不动,而那些神经正常的同伴试图发起游戏的行为往往被他们忽视。当孩子们被引入一个带有一件设备的粗大运动环境中,并在单向镜子后面进行录像时,情况正好相反。设备本身有助于构建互动:例如,每个孩子坐在跷跷板上,或者爬过盒子。最让我们兴奋的是,在这里玩耍的戏剧性增加可以追溯到下面的精细运动设置。孩子们“弄清楚”如何在一起互动,神经正常的孩子经常提供明确的方向。例如,“曲棍球棒”是用修补玩具做成的,孩子们在地板上来回击打一个圆形的物体,也就是冰球。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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