{"title":"Validitas E-Modul Interaktif sebagai Media Pembelajaran untuk Melatih Kecerdasan Visual Spasial pada Materi Ikatan Kovalen","authors":"Arina Sukma Tanjung Asri, Kusumawati Dwiningsih","doi":"10.33369/pendipa.6.2.465-473","DOIUrl":null,"url":null,"abstract":"The aim of this research was to find out the validity of interactive e-modules as a learning media to train spatial visual intelligence on covalent bonding materials in terms of the validity of content and constructs. This research uses a type of Research and Development research that refers to the ADDIE development model consisting of 5 (five) steps, namely analyze (analysis), design (design), (development), implementation (implementation), and evaluation (evaluation). However, only up to the stage of development (development). The study used the Interactive E-modul evalidation sheet instrument. Validation results showed that the E-module Interactive earned percentage 83% for the validity of content including the category is very valid and gets a percentage of 83% for constructvalidity including the category is very valid used as a medium of learning to train spatial visual learners.","PeriodicalId":52822,"journal":{"name":"Pendipa","volume":" ","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2022-05-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Pendipa","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.33369/pendipa.6.2.465-473","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 7
Abstract
The aim of this research was to find out the validity of interactive e-modules as a learning media to train spatial visual intelligence on covalent bonding materials in terms of the validity of content and constructs. This research uses a type of Research and Development research that refers to the ADDIE development model consisting of 5 (five) steps, namely analyze (analysis), design (design), (development), implementation (implementation), and evaluation (evaluation). However, only up to the stage of development (development). The study used the Interactive E-modul evalidation sheet instrument. Validation results showed that the E-module Interactive earned percentage 83% for the validity of content including the category is very valid and gets a percentage of 83% for constructvalidity including the category is very valid used as a medium of learning to train spatial visual learners.
本研究旨在探讨互动电子模组在内容效度和构念效度两方面对共价键材料空间视觉智能训练的效度。本研究采用了一种research and Development research,即ADDIE开发模型,由5个步骤组成,即分析(analysis)、设计(design)、开发(Development)、实施(implementation)和评价(evaluation)。然而,只到发展阶段(发展)。本研究采用交互式电子模块验证表仪。验证结果表明,E-module Interactive在包含类别的内容的效度上获得了83%的效度,在包含类别的建构效度上获得了83%的效度,作为一种学习媒介来训练空间视觉学习者。