Optimization of Central Pattern Generator based Quadruped Animation using Time Series with Genetic Algorithm

Z. Bhatti, Shahneela Pitafi, Naila Shabbir
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引用次数: 0

Abstract

Generating believable quadruped motion is a challenging task for an application like Games, Virtual Reality, and Augmented Reality, where runtime user interaction is needed. In order to successfully generate the believable motion, the runtime or dynamic adjustment to motion gaits is essential. As the use of the Central Pattern Generator (CPG) is vital in generating a range of dynamic quadruped motions, the optimization is crucial for smooth motion curves. We use the Genetic Algorithm (GA) based tuning technique to optimize the motion curves generated through CPG. The quadruped motion generated through CPG is applied on Skeletal joints and then optimized through fitting the artificial motion parameters tuned using a genetic algorithm. The results generated show much smooth and stable quadruped motion with believable gait patterns.
基于时间序列遗传算法的中央模式生成器的四边形动画优化
对于游戏、虚拟现实和增强现实等需要运行时用户交互的应用程序来说,生成可信的四足动物运动是一项具有挑战性的任务。为了成功地生成可信的运动,运动步态的运行时间或动态调整是必不可少的。由于中央模式生成器(CPG)的使用对于生成一系列动态四足动物运动至关重要,因此优化对于平滑的运动曲线至关重要。我们使用基于遗传算法(GA)的调谐技术来优化通过CPG生成的运动曲线。通过CPG生成的四足动物运动应用于骨骼关节,然后通过拟合使用遗传算法调整的人工运动参数进行优化。生成的结果显示,四足动物的运动非常平稳,步态模式可信。
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