THE APPLICATION OF TECHNOLOGY IN MUSEUMS

Peni Zulandari Suroto, M. Dewantara, Aulia Ardista Wiradarmo
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引用次数: 4

Abstract

Alongside with collections in form of historical objects, as well as objects related to human culture, museums have taken an important role in providing education, especially for tourists who visiting a destination. However, at its conditions who have lack of innovation, has implications for declining number in interest of tourists to come and dig deeper into the collections in museum. This research set an objective to answer how could technology applied in museum. Research has been done through Focus Group Discussion (FGD) and depth observation conducted on January 2020, in Jakarta. Nine informants/participants involved during FGD, including 5 museums (public and private), 2 technology providers, and 1 museum users community. Research indicates that strong cooperation between museums and technology providers has been elaborated, in particular in several museums in Jakarta. Augmented Reality and Virtual Reality are two most applications applied. Meanwhile, museums have established several platforms for security and data collection purposes. Both parties will try to add more platforms through video mapping application, projection mapping, virtual tour, and internet of things (IoT) operations. Process of increasing experience and immersion encounters obstacles, to provide additional experience to visitors, so that all five senses that exist in visitors, can enjoy all museum collection. Technology could embrace interaction and immersion to add more experience value on visitors. Thus, tourism industry would be more attractive with the presences of museums.
科技在博物馆的应用
除了收藏历史文物和与人类文化有关的文物外,博物馆在提供教育方面发挥了重要作用,特别是对参观目的地的游客。然而,在其缺乏创新的条件下,对游客的兴趣下降,深入挖掘博物馆的藏品。本研究旨在回答技术如何在博物馆中应用。研究是通过焦点小组讨论(FGD)和2020年1月在雅加达进行的深度观察完成的。FGD期间共有9名告密者/参与者,包括5家博物馆(公营及私营)、2家技术提供者及1家博物馆使用者社群。研究表明,博物馆和技术提供者之间的密切合作,特别是在雅加达的几个博物馆。增强现实和虚拟现实是目前应用最多的两个领域。同时,博物馆也建立了多个安全和数据收集平台。双方将尝试通过视频地图应用、投影地图、虚拟漫游和物联网(IoT)运营增加更多平台。过程中增加体验和沉浸遇到障碍,为游客提供额外的体验,使游客存在的所有五种感官,都能享受到博物馆的所有收藏。科技可以拥抱互动和沉浸,为游客增加更多的体验价值。因此,随着博物馆的出现,旅游业将更具吸引力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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11
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24 weeks
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