{"title":"Discounted Repeated Games Having Computable Strategies with No Computable Best Response under Subgame-Perfect Equilibria","authors":"Jakub Dargaj, J. Simonsen","doi":"10.1145/3505585","DOIUrl":null,"url":null,"abstract":"A classic result in computational game theory states that there are infinitely repeated games where one player has a computable strategy that has a best response, but no computable best response. For games with discounted payoff, the result is known to hold for a specific class of games—essentially generalizations of Prisoner’s Dilemma—but until now, no necessary and sufficient condition is known. To be of any value, the computable strategy having no computable best response must be part of a subgame-perfect equilibrium, as otherwise a rational, self-interested player would not play the strategy. We give the first necessary and sufficient conditions for a two-player repeated game \\( G \\) to have such a computable strategy with no computable best response for all discount factors above some threshold. The conditions involve existence of a Nash equilibrium of the repeated game whose discounted payoffs satisfy certain conditions involving the min–max payoffs of the underlying stage game. We show that it is decidable in polynomial time in the size of the payoff matrix of \\( G \\) whether it satisfies these conditions.","PeriodicalId":42216,"journal":{"name":"ACM Transactions on Economics and Computation","volume":null,"pages":null},"PeriodicalIF":1.1000,"publicationDate":"2022-03-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM Transactions on Economics and Computation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3505585","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS","Score":null,"Total":0}
引用次数: 1
Abstract
A classic result in computational game theory states that there are infinitely repeated games where one player has a computable strategy that has a best response, but no computable best response. For games with discounted payoff, the result is known to hold for a specific class of games—essentially generalizations of Prisoner’s Dilemma—but until now, no necessary and sufficient condition is known. To be of any value, the computable strategy having no computable best response must be part of a subgame-perfect equilibrium, as otherwise a rational, self-interested player would not play the strategy. We give the first necessary and sufficient conditions for a two-player repeated game \( G \) to have such a computable strategy with no computable best response for all discount factors above some threshold. The conditions involve existence of a Nash equilibrium of the repeated game whose discounted payoffs satisfy certain conditions involving the min–max payoffs of the underlying stage game. We show that it is decidable in polynomial time in the size of the payoff matrix of \( G \) whether it satisfies these conditions.
期刊介绍:
The ACM Transactions on Economics and Computation welcomes submissions of the highest quality that concern the intersection of computer science and economics. Of interest to the journal is any topic relevant to both economists and computer scientists, including but not limited to the following: Agents in networks Algorithmic game theory Computation of equilibria Computational social choice Cost of strategic behavior and cost of decentralization ("price of anarchy") Design and analysis of electronic markets Economics of computational advertising Electronic commerce Learning in games and markets Mechanism design Paid search auctions Privacy Recommendation / reputation / trust systems Systems resilient against malicious agents.