{"title":"Digital prototyping, open design, and sustainability in industrial design education: a case study","authors":"Elif Kucuksayrac","doi":"10.1080/14626268.2022.2159445","DOIUrl":null,"url":null,"abstract":"ABSTRACT This study investigates digital prototyping in undergraduate industrial education through a case study of two pilot projects and a new elective and project-based course. It explores the literature on digital prototyping, open design, and sustainability, analyses student projects through the case study, and discusses the findings in relation to the literature review. In the study, two frameworks are suggested that aim to guide digital prototyping education in the industrial design field. The first framework aims to frame the content, and the second seeks to frame the context for the student projects. The first framework focuses on the relationship between the completeness of the products when they meet the users, the level of users’ design skills, and possible user-intervention types to the product. The second framework focuses on environmental and economic sustainability, considering the benefits and risks of four possible scenarios according to the user-engagement type.","PeriodicalId":54180,"journal":{"name":"DIGITAL CREATIVITY","volume":"34 1","pages":"22 - 36"},"PeriodicalIF":1.3000,"publicationDate":"2022-12-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"DIGITAL CREATIVITY","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/14626268.2022.2159445","RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"ART","Score":null,"Total":0}
引用次数: 0
Abstract
ABSTRACT This study investigates digital prototyping in undergraduate industrial education through a case study of two pilot projects and a new elective and project-based course. It explores the literature on digital prototyping, open design, and sustainability, analyses student projects through the case study, and discusses the findings in relation to the literature review. In the study, two frameworks are suggested that aim to guide digital prototyping education in the industrial design field. The first framework aims to frame the content, and the second seeks to frame the context for the student projects. The first framework focuses on the relationship between the completeness of the products when they meet the users, the level of users’ design skills, and possible user-intervention types to the product. The second framework focuses on environmental and economic sustainability, considering the benefits and risks of four possible scenarios according to the user-engagement type.
期刊介绍:
Digital Creativity is a major peer-reviewed journal at the intersection of the creative arts, design and digital technologies. It publishes articles of interest to those involved in the practical task and theoretical aspects of making or using digital media in creative disciplines. These include but are not limited to visual arts, interaction design, physical computing and making, computational materials, textile and fashion design, filmmaking and animation, game design, music, dance, drama, architecture and urban design. The following list, while not exhaustive, indicates a range of topics that fall within the scope of the journal: * New insights through the use of digital media in the creative process * The relationships between practice, research and technology * The design and making of digital artefacts and environments * Interaction relationships between digital media and audience / public * Everyday experience with digital design and artwork * Aspects of digital media and storytelling * Theoretical concepts