{"title":"Dystopian Games: Diagnosing Modernity as the Scene of Tests, Trials and Transformations","authors":"T. Boland","doi":"10.1177/17499755221143835","DOIUrl":null,"url":null,"abstract":"Emergent genres can serve as diagnoses of society, particularly dystopias which exaggerate yet articulate problematic elements within modernity. Herein the focus is on ‘dystopian games’, particularly The Hunger Games and Squid Game, part of a wider genre emerging in contemporary culture wherein dystopia is not just totalitarian, oppressive or ideological, but also requires its protagonists to participate in contests and trials which transform them. Arguably, the global success of these texts reflects the cultural resonance of their diagnosis of the contemporary world as itself the ‘scene of a trial’ in Boltanski’s phrase. Following Stark on the sociology of tests, dystopian games can be related to the proliferation of intense competition in education and the labour market, relentless trials and evaluations at work and the contests for attention and popularity on social media. Building a dialogue between social theory and dystopian literature inspired by Foucault’s work on ‘truth-telling’ and ‘transformations’, what emerges is a vision of ubiquitous transformations created by compulsory participation in trials and tests, less emancipatory or self-actualizing than a nightmare.","PeriodicalId":46722,"journal":{"name":"Cultural Sociology","volume":" ","pages":""},"PeriodicalIF":1.4000,"publicationDate":"2023-01-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Cultural Sociology","FirstCategoryId":"90","ListUrlMain":"https://doi.org/10.1177/17499755221143835","RegionNum":1,"RegionCategory":"社会学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"SOCIOLOGY","Score":null,"Total":0}
引用次数: 0
Abstract
Emergent genres can serve as diagnoses of society, particularly dystopias which exaggerate yet articulate problematic elements within modernity. Herein the focus is on ‘dystopian games’, particularly The Hunger Games and Squid Game, part of a wider genre emerging in contemporary culture wherein dystopia is not just totalitarian, oppressive or ideological, but also requires its protagonists to participate in contests and trials which transform them. Arguably, the global success of these texts reflects the cultural resonance of their diagnosis of the contemporary world as itself the ‘scene of a trial’ in Boltanski’s phrase. Following Stark on the sociology of tests, dystopian games can be related to the proliferation of intense competition in education and the labour market, relentless trials and evaluations at work and the contests for attention and popularity on social media. Building a dialogue between social theory and dystopian literature inspired by Foucault’s work on ‘truth-telling’ and ‘transformations’, what emerges is a vision of ubiquitous transformations created by compulsory participation in trials and tests, less emancipatory or self-actualizing than a nightmare.
期刊介绍:
Cultural Sociology publishes empirically oriented, theoretically sophisticated, methodologically rigorous papers, which explore from a broad set of sociological perspectives a diverse range of socio-cultural forces, phenomena, institutions and contexts. The objective of Cultural Sociology is to publish original articles which advance the field of cultural sociology and the sociology of culture. The journal seeks to consolidate, develop and promote the arena of sociological understandings of culture, and is intended to be pivotal in defining both what this arena is like currently and what it could become in the future. Cultural Sociology will publish innovative, sociologically-informed work concerned with cultural processes and artefacts, broadly defined.