The Impacts of Interactivity and Engagement for the Digital Learner

Gabrielle Heard
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引用次数: 0

Abstract

In an Introduction to Digital Practices course, university students were unable to apply their newfound software program knowledge to design intricate art projects. A digital guide called a Tool Lab was created so that students could be pre-introduced to the tools and functionality of targeted software programs. Designed with the concepts of Bloom’s Taxonomy, the Tool Lab eLearning guide was built in PowerPoint and consisted of YouTube video tutorials. At the end of the Tool Lab modules, students were required to complete a quiz in Survey Monkey. In the end, students only used the Tool Lab modules after they had been introduced to the software programs in a lecture. Failure includes a lack of structure in Tool Lab design, an influx of unnecessary material, a loss of student engagement, and minimal incentive to complete follow-up quizzes.
互动性和参与对数字化学习者的影响
在数字实践导论课程中,大学生无法将他们新获得的软件程序知识应用于设计复杂的艺术项目。创建了一个名为工具实验室的数字指南,以便学生可以预先介绍目标软件程序的工具和功能。根据布鲁姆分类法的概念设计的工具实验室电子学习指南是在PowerPoint中构建的,由YouTube视频教程组成。在工具实验室模块的最后,学生们被要求在Survey Monkey中完成一个小测验。最后,学生们只有在讲座中介绍了软件程序后才会使用工具实验室模块。失败包括工具实验室设计缺乏结构,大量涌入不必要的材料,学生参与度下降,完成后续测验的动力不足。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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审稿时长
27 weeks
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