Prototype Design of Bukaloka Mobile Marketplace Application Using Five Planes Method

I. G. N. I. Mahathanaya, Ni Kadek Ayu Wirdiani, Ni Kadek Dwi Rusjayanthi
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引用次数: 0

Abstract

Bukaloka is an application from Bali which is engaged in tourism regarding e-vouchers. The e-voucher service provided by Bukaloka allows users to easily buy and exchange e-vouchers without the need to print vouchers. The Bukaloka Marketplace application is not yet available for the mobile platform, so it does not facilitate access for mobile users. User Experience design is needed to facilitate application development, as well as user acceptance. The User Experience design method used is Five Planes so that the basic foundation that produces a prototype with a high fidelity level can be tested to resemble the final application. Testing the prototype using the User Acceptance Test Method with a Likert's Summated Rating. The result is that the Marketplace prototype gets a score of 815 which falls into the very good category range.
Bukaloka移动市场应用程序原型设计的五平面法
Bukaloka是一个来自巴厘岛的关于电子代金券的旅游申请。Bukaloka提供的电子代金券服务允许用户轻松购买和交换电子代金券,而无需打印代金券。Bukaloka Marketplace应用程序还不能用于移动平台,因此它不能方便移动用户访问。用户体验设计是促进应用程序开发和用户接受的必要条件。我们使用的用户体验设计方法是Five Planes,这样我们就可以测试出具有高保真度的原型的基本基础是否与最终应用相似。使用用户验收测试方法和李克特的综合评分来测试原型。结果是,Marketplace原型获得了815分,属于非常好的类别范围。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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