“GRASP ALL, LOSE ALL”: RAISING AWARENESS THROUGH LOSS OF GRASP IN SEEMINGLY FUNCTIONAL INTERFACES

IF 0.3 0 HUMANITIES, MULTIDISCIPLINARY
Diogo Marques
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引用次数: 0

Abstract

From baroque proto-cybertexts to countercultural gestures by historical avant-gardes there is a longstanding tradition of disruptive strategies by artists at the interstices of societies’ demand for order, control and functionalism. For the avant-gardes, and their multiple artistic inf(l)ections, part of the strategy had to do with radical changes in the way sensory perception came to be depicted by Modernism. Placing emphasis on the confluence of several arts and media, the innovative character of their proposals had much to do with the ways in which they were able to embrace notions representing modernity, such as “simultaneity,” “dynamics”, “motion”, as well as ideas such as the symbiosis between human and machine. For that purpose, they searched to induce estrangement and defamiliarization, namely by using seemingly functional mechanisms in order to raise awareness through loss of grasp. Taking from the idea of raising awareness through seemingly functional mechanisms, I argue that non-functional/dysfunctional digital interfaces that are part of contemporary artworks dealing with digitally-based haptic reading processes (namely, digital literature) are largely influenced by early avant-garde artistic proposals. Through its metamedial aesthetic and poetic critique of digital media, digital literature reinvents inherited strategies of subversion and disruption already explored by modernism, raising awareness in regard to the artwork’s processes of signification and affect. Seen as a variation of a rich heritage of experimentation with seemingly functional mechanisms in the arts, such strategies reenact age-old tensions between tradition and innovation, while laying the foundation for (re)new(ed) ways of reading and writing in digital multimodal environments.
“抓住一切,失去一切”:通过在看似功能的界面中失去把握来提高意识
从巴洛克式的原始网络文本到历史先锋派的反文化姿态,艺术家在社会对秩序、控制和功能主义需求的间隙采取破坏性策略的传统由来已久。对于先锋派及其多重艺术影响来说,这一策略的一部分与现代主义对感官感知的描绘方式的根本改变有关。他们的提案强调了几种艺术和媒体的融合,其创新性在很大程度上与他们能够接受代表现代性的概念有关,如“同时性”、“动力学”、“运动”,以及人与机器共生等概念。为此,他们试图诱导隔阂和陌生化,即通过使用看似功能性的机制,通过失去把握来提高意识。从通过看似功能性的机制提高意识的想法出发,我认为,作为当代艺术品处理基于数字的触觉阅读过程(即数字文学)的一部分,非功能性/功能失调的数字界面在很大程度上受到了早期先锋派艺术建议的影响。通过对数字媒体的元媒体美学和诗意批判,数字文学重新发明了现代主义已经探索过的颠覆和颠覆策略,提高了人们对艺术作品意义和影响过程的认识。这些策略被视为对艺术中看似功能性机制的丰富实验遗产的变体,重现了传统与创新之间古老的紧张关系,同时为数字多模式环境中的新阅读和写作方式奠定了基础。
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来源期刊
Open Library of Humanities
Open Library of Humanities HUMANITIES, MULTIDISCIPLINARY-
CiteScore
1.30
自引率
20.00%
发文量
24
审稿时长
15 weeks
期刊介绍: The Open Library of Humanities is a peer-reviewed, open-access journal open to submissions from researchers working in any humanities'' discipline in any language. The journal is funded by an international library consortium and has no charges to authors or readers. The Open Library of Humanities is digitally preserved in the CLOCKSS archive.
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