Transcending Time (Feels)

IF 0.8 2区 艺术学 0 MUSIC
Jose M. Garza
{"title":"Transcending Time (Feels)","authors":"Jose M. Garza","doi":"10.30535/MTO.27.1.3","DOIUrl":null,"url":null,"abstract":"Over the past fifteen years, much of the music-theoretical scholarship on heavy metal has addressed metric processes (Lucas 2019, Capuzzo 2018, Hannan 2018, Lucas 2018, Lennard 2016, Smialek 2008, Pieslak 2007) and the use of the voice (Smialek 2017, Young 2018). A significant portion of the literature deals with the band Meshuggah, but the music of countless artists sca ered across manifold subgenres remains unexplored. Widening the focus on such a large repertoire not only helps remedy this issue, but serves to inform one recent music-theoretical topic that relies on a broad stylistic understanding: time feels. To date, scholars have mainly limited the discussion of time feels to the kick and snare drums (e.g., de Clercq 2016), and indeed, these instruments ultimately determine a feel. I argue, however, that different uses of guitar, bass, and cymbals can reinforce, clarify, or contradict the feel laid down by the kick and snare. In this article, I describe several categories of guitar and bass riff types and timekeeping cymbals. I then discuss how their associations with certain time-feel contexts inform further analyses. To this end, I draw from postmillennial metal music in various subgenres including black metal, death metal, doom metal, grindcore, metalcore, progressive metal, sludge metal, and thrash metal. Volume 27, Number 1, March 2021 Copyright © 2021 Society for Music Theory [1] The body of music-theoretical scholarship on post-millennial metal music has grown significantly in the past fifteen years. Much of this work addresses metric processes (Lucas 2019, Capuzzo 2018, Hannan 2018, Lucas 2018, Lennard 2016, Smialek 2008, Pieslak 2007) and the use of the voice (Smialek 2017, Young 2018), especially in music by the band Meshuggah. Since heavy metal’s inception in the late 1960s (Walser 1993, 3), however, countless other artists have given life to a dizzying number of subgenres that cater to (or subvert) listener demand. Even after trimming down metal’s decades-long history to works produced since 2000, one faces a substantial body of work. [2] In the years leading up to the new millennium, Converge, The Dillinger Escape Plan, Shai Hulud, and others set the stage for artists who played metalcore, a subgenre that combined elements of hardcore punk and Swedish melodic death metal. The ensuing “New Wave of American Heavy Metal” comprised acts that at times broke into the mainstream (Wiederhorn and Turman 2013, 559; O’Neill 2017, 251), among them Avenged Sevenfold and Grammy-nominated bands Killswitch Engage (Recording Academy 2020) and August Burns Red (Rolli 2017). [3] Back in the underground, newcomers added to the ranks in droves while veterans continued to thrive. Black metal artists Dea eaven, Myrkur, and Watain joined well-established bands Enslaved and Immortal in making music filled with occult imagery and characterized by “raw emotion” (Christe 2003, 109), “shrieking” vocals (Conning 2018, 171), and lo-fi production (Phillips and Cogan 2009, 34). Baroness, Kylesa, and Mastodon contributed their talents to sludge metal, a subgenre cultivated by bands like Melvins and Crowbar that is marked by hardcore aggression and “bluesy” riffs (O’Neill 2017, 191). Progressive metal furthered its mission to find new musical avenues and expand existing ones as Between the Buried and Me, Intronaut, and Periphery stood alongside their predecessors Cynic, Dream Theater, and Opeth. Even the thrash metal sphere dominated by Metallica and the Big Four(1) welcomed fresh faces like Ba lecross, Municipal Waste, and Power Trip, who embraced the speed, virtuosic display, and “transgressive energy” of the subgenre (Pillsbury 2006, 5–6, 9). [4] Death metal arguably experienced the widest expansion of all metal subgenres. With pioneers like Cannibal Corpse still at the helm, the subgenre saw the rise of bands such as Amon Amarth, The Black Dahlia Murder, and Hate Eternal. Technical death metal acts including The Faceless, Origin, and Revocation injected further musical complexity into a subgenre already laden with speed, gu ural vocals, and instrumental proficiency (Rosenberg and Krovatin 2017, 125, 127; Christe 2003, 239). The musicians in Ca le Decapitation mix their signature hyper-fast, politically driven grindcore stylings with death metal and progressive metal elements, while Swallow the Sun blends elements from death metal with the slow tempos of doom metal. The sheer variety of music produced by contemporary metal bands provides a preponderance of sonic material for use in scholarly discussion, beyond the band Meshuggah and beyond the topic of rhythm and meter. [5] Metal notably also serves as fertile ground for a new music-theoretical topic: time feels. In a 2016 article published in this journal, Trevor de Clercq argued for the importance of time feels as factors for determining measure lengths and meter in popular music. Time feels affect the way listeners perceive music metrically by maintaining a tempo while altering the frequency of the kick-snare alternation.(2) As a result, feels make the music seem faster or slower while not actually affecting the speed of the beat.(3) In some cases, time feels have become stylistic markers of specific genres, as with double time in bebop (DeVeaux 2015, 211; Taruskin 2009, 99) and punk rock (Osborn 2010, 123–124), and half time in hardcore punk breakdowns (Easley 2011, 145). Postmillennial metal bands often freely jump from feel to feel in a single song, rather than choosing a feel and maintaining it. [6] When examining existing scholarship on time feels, a major problem arises, namely that discussion centers on the role of the kick and snare drums (see, again, de Clercq 2016). Moore, Tamlyn, and Biamonte have partially addressed this issue by suggesting connections between other instruments and time feels. Moore states that the normal-time pa ern arose from its timbral similarity to the use of lowand high-register instruments in early jazz. Specifically, he compares low notes with the kick and high notes with the snare (2012, 52). Tamlyn cites “antipodal” musical gestures (Schuller 1968, 25) that resemble kick and snare timbres in even earlier music, with examples by Brahms and Go schalk (Tamlyn 1998, 157–58). Biamonte also states that antipodal gestures occur in late-eighteenthand nineteenth-century art music as well as ragtime, “typically in the form of a bass note followed by a mid-range chord” (2014, 6.3). Easley proposes a set of hardcore punk riff schemes that are distinguished in part by gestures on the drum set, but not by feels (2015, 1.2). Pearson, also analyzing early hardcore punk, makes some statements regarding how certain types of riffs are appropriate for certain drum pa erns (2019, 28, 40). Kennedy similarly associates “two-step riffs” with an emphasis on beats 2 and 4 and breakdown riffs with half time (2017, 75, footnote 80; 89). Pearson and Kennedy in particular provide useful insights into the potential relationships between riffs and feels. What remains to be done, then, is a study that makes those relationships explicit. [7] In this article, I argue that while the alternation between kick and snare ultimately determines a time feel in post-millennial metal, the interactions between the drums and the guitar, bass, and non-kick, non-snare percussion instruments can reinforce, clarify, or contradict a feel. In the first two sections of this paper, I describe categories of riff types and timekeeping cymbals, whose associations with particular time-feel contexts inform further analyses. In the last section, I demonstrate how riff types and timekeeping cymbals affect analysis by either clarifying or contradicting feels established by the kick-snare alternation. [8] While addressing subgenre-specific stylistic practices, this article also contributes to existing scholarship on transcription in three significant ways. First, it posits an alternative mode of producing preferred metrical interpretations shaped by the interaction between various musical factors. In this respect, I notably deviate from de Clercq’s approach, which prioritizes the “ideal” two-second measure length (2016, [1.7]). Second, it allows for transcriptions that match a style’s typical properties, rather than applying a universal standard. As I illustrate in the last section, this allows for musical features “outlawed” by previous music-theoretical literature. A = 220 metronome marking, for instance, lies near the extreme end of fast tempo possibilities, following London (2012, 28). A measure at that tempo falls significantly below the two-second mark at 1.09 seconds. However, various authors writing about metal music explicitly cite fast tempos in certain subgenres such as grindcore (Conning 2018, 188), death metal (Bowar 2017b; Phillips and Cogan 2009, 62), and thrash metal (Brown 2013, 166). Finally, the transcriptions thus produced serve the theorist whose formal analyses hinge on a preferred interpretation of bar lengths, an application that de Clercq also cites as support for his approach (2016 [1.5]–[1.6]). [9] I present analyses using excerpts from post-millennial black metal, death metal, doom metal, grindcore, metalcore, progressive metal, sludge metal, and thrash metal, in doing so demonstrating how my approaches apply to a wide variety of current music and represent common practices. To facilitate reading my musical examples, I provide a drum set notation key in Example 1. The transcriptions shown are mine unless otherwise noted.","PeriodicalId":44918,"journal":{"name":"Music Theory Online","volume":" ","pages":""},"PeriodicalIF":0.8000,"publicationDate":"2021-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Music Theory Online","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.30535/MTO.27.1.3","RegionNum":2,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"MUSIC","Score":null,"Total":0}
引用次数: 1

Abstract

Over the past fifteen years, much of the music-theoretical scholarship on heavy metal has addressed metric processes (Lucas 2019, Capuzzo 2018, Hannan 2018, Lucas 2018, Lennard 2016, Smialek 2008, Pieslak 2007) and the use of the voice (Smialek 2017, Young 2018). A significant portion of the literature deals with the band Meshuggah, but the music of countless artists sca ered across manifold subgenres remains unexplored. Widening the focus on such a large repertoire not only helps remedy this issue, but serves to inform one recent music-theoretical topic that relies on a broad stylistic understanding: time feels. To date, scholars have mainly limited the discussion of time feels to the kick and snare drums (e.g., de Clercq 2016), and indeed, these instruments ultimately determine a feel. I argue, however, that different uses of guitar, bass, and cymbals can reinforce, clarify, or contradict the feel laid down by the kick and snare. In this article, I describe several categories of guitar and bass riff types and timekeeping cymbals. I then discuss how their associations with certain time-feel contexts inform further analyses. To this end, I draw from postmillennial metal music in various subgenres including black metal, death metal, doom metal, grindcore, metalcore, progressive metal, sludge metal, and thrash metal. Volume 27, Number 1, March 2021 Copyright © 2021 Society for Music Theory [1] The body of music-theoretical scholarship on post-millennial metal music has grown significantly in the past fifteen years. Much of this work addresses metric processes (Lucas 2019, Capuzzo 2018, Hannan 2018, Lucas 2018, Lennard 2016, Smialek 2008, Pieslak 2007) and the use of the voice (Smialek 2017, Young 2018), especially in music by the band Meshuggah. Since heavy metal’s inception in the late 1960s (Walser 1993, 3), however, countless other artists have given life to a dizzying number of subgenres that cater to (or subvert) listener demand. Even after trimming down metal’s decades-long history to works produced since 2000, one faces a substantial body of work. [2] In the years leading up to the new millennium, Converge, The Dillinger Escape Plan, Shai Hulud, and others set the stage for artists who played metalcore, a subgenre that combined elements of hardcore punk and Swedish melodic death metal. The ensuing “New Wave of American Heavy Metal” comprised acts that at times broke into the mainstream (Wiederhorn and Turman 2013, 559; O’Neill 2017, 251), among them Avenged Sevenfold and Grammy-nominated bands Killswitch Engage (Recording Academy 2020) and August Burns Red (Rolli 2017). [3] Back in the underground, newcomers added to the ranks in droves while veterans continued to thrive. Black metal artists Dea eaven, Myrkur, and Watain joined well-established bands Enslaved and Immortal in making music filled with occult imagery and characterized by “raw emotion” (Christe 2003, 109), “shrieking” vocals (Conning 2018, 171), and lo-fi production (Phillips and Cogan 2009, 34). Baroness, Kylesa, and Mastodon contributed their talents to sludge metal, a subgenre cultivated by bands like Melvins and Crowbar that is marked by hardcore aggression and “bluesy” riffs (O’Neill 2017, 191). Progressive metal furthered its mission to find new musical avenues and expand existing ones as Between the Buried and Me, Intronaut, and Periphery stood alongside their predecessors Cynic, Dream Theater, and Opeth. Even the thrash metal sphere dominated by Metallica and the Big Four(1) welcomed fresh faces like Ba lecross, Municipal Waste, and Power Trip, who embraced the speed, virtuosic display, and “transgressive energy” of the subgenre (Pillsbury 2006, 5–6, 9). [4] Death metal arguably experienced the widest expansion of all metal subgenres. With pioneers like Cannibal Corpse still at the helm, the subgenre saw the rise of bands such as Amon Amarth, The Black Dahlia Murder, and Hate Eternal. Technical death metal acts including The Faceless, Origin, and Revocation injected further musical complexity into a subgenre already laden with speed, gu ural vocals, and instrumental proficiency (Rosenberg and Krovatin 2017, 125, 127; Christe 2003, 239). The musicians in Ca le Decapitation mix their signature hyper-fast, politically driven grindcore stylings with death metal and progressive metal elements, while Swallow the Sun blends elements from death metal with the slow tempos of doom metal. The sheer variety of music produced by contemporary metal bands provides a preponderance of sonic material for use in scholarly discussion, beyond the band Meshuggah and beyond the topic of rhythm and meter. [5] Metal notably also serves as fertile ground for a new music-theoretical topic: time feels. In a 2016 article published in this journal, Trevor de Clercq argued for the importance of time feels as factors for determining measure lengths and meter in popular music. Time feels affect the way listeners perceive music metrically by maintaining a tempo while altering the frequency of the kick-snare alternation.(2) As a result, feels make the music seem faster or slower while not actually affecting the speed of the beat.(3) In some cases, time feels have become stylistic markers of specific genres, as with double time in bebop (DeVeaux 2015, 211; Taruskin 2009, 99) and punk rock (Osborn 2010, 123–124), and half time in hardcore punk breakdowns (Easley 2011, 145). Postmillennial metal bands often freely jump from feel to feel in a single song, rather than choosing a feel and maintaining it. [6] When examining existing scholarship on time feels, a major problem arises, namely that discussion centers on the role of the kick and snare drums (see, again, de Clercq 2016). Moore, Tamlyn, and Biamonte have partially addressed this issue by suggesting connections between other instruments and time feels. Moore states that the normal-time pa ern arose from its timbral similarity to the use of lowand high-register instruments in early jazz. Specifically, he compares low notes with the kick and high notes with the snare (2012, 52). Tamlyn cites “antipodal” musical gestures (Schuller 1968, 25) that resemble kick and snare timbres in even earlier music, with examples by Brahms and Go schalk (Tamlyn 1998, 157–58). Biamonte also states that antipodal gestures occur in late-eighteenthand nineteenth-century art music as well as ragtime, “typically in the form of a bass note followed by a mid-range chord” (2014, 6.3). Easley proposes a set of hardcore punk riff schemes that are distinguished in part by gestures on the drum set, but not by feels (2015, 1.2). Pearson, also analyzing early hardcore punk, makes some statements regarding how certain types of riffs are appropriate for certain drum pa erns (2019, 28, 40). Kennedy similarly associates “two-step riffs” with an emphasis on beats 2 and 4 and breakdown riffs with half time (2017, 75, footnote 80; 89). Pearson and Kennedy in particular provide useful insights into the potential relationships between riffs and feels. What remains to be done, then, is a study that makes those relationships explicit. [7] In this article, I argue that while the alternation between kick and snare ultimately determines a time feel in post-millennial metal, the interactions between the drums and the guitar, bass, and non-kick, non-snare percussion instruments can reinforce, clarify, or contradict a feel. In the first two sections of this paper, I describe categories of riff types and timekeeping cymbals, whose associations with particular time-feel contexts inform further analyses. In the last section, I demonstrate how riff types and timekeeping cymbals affect analysis by either clarifying or contradicting feels established by the kick-snare alternation. [8] While addressing subgenre-specific stylistic practices, this article also contributes to existing scholarship on transcription in three significant ways. First, it posits an alternative mode of producing preferred metrical interpretations shaped by the interaction between various musical factors. In this respect, I notably deviate from de Clercq’s approach, which prioritizes the “ideal” two-second measure length (2016, [1.7]). Second, it allows for transcriptions that match a style’s typical properties, rather than applying a universal standard. As I illustrate in the last section, this allows for musical features “outlawed” by previous music-theoretical literature. A = 220 metronome marking, for instance, lies near the extreme end of fast tempo possibilities, following London (2012, 28). A measure at that tempo falls significantly below the two-second mark at 1.09 seconds. However, various authors writing about metal music explicitly cite fast tempos in certain subgenres such as grindcore (Conning 2018, 188), death metal (Bowar 2017b; Phillips and Cogan 2009, 62), and thrash metal (Brown 2013, 166). Finally, the transcriptions thus produced serve the theorist whose formal analyses hinge on a preferred interpretation of bar lengths, an application that de Clercq also cites as support for his approach (2016 [1.5]–[1.6]). [9] I present analyses using excerpts from post-millennial black metal, death metal, doom metal, grindcore, metalcore, progressive metal, sludge metal, and thrash metal, in doing so demonstrating how my approaches apply to a wide variety of current music and represent common practices. To facilitate reading my musical examples, I provide a drum set notation key in Example 1. The transcriptions shown are mine unless otherwise noted.
超越时间(感觉)
在过去的15年里,关于重金属音乐的许多理论研究都涉及了度量过程(Lucas 2019, Capuzzo 2018, Hannan 2018, Lucas 2018, Lennard 2016, Smialek 2008, Pieslak 2007)和声音的使用(Smialek 2017, Young 2018)。文献中有很大一部分是关于Meshuggah乐队的,但无数艺术家的音乐跨越了各种各样的子流派,仍然没有被探索。扩大对如此庞大曲目的关注不仅有助于解决这个问题,而且有助于告知一个依赖于广泛的风格理解的最新音乐理论主题:时间感觉。迄今为止,学者们主要将时间感的讨论限制在踢鼓和军鼓上(例如,de Clercq 2016),事实上,这些乐器最终决定了一种感觉。然而,我认为吉他、贝斯和钹的不同用法可以加强、澄清或反驳由踢和圈套所奠定的感觉。在这篇文章中,我描述了几种吉他和贝斯的即兴演奏类型和计时钹。然后,我将讨论它们与特定时间感觉上下文的关联如何为进一步的分析提供信息。为此,我从各种各样的后千年金属音乐中汲取灵感,包括黑色金属、死亡金属、厄运金属、磨核、金属核、进步金属、污泥金属和激流金属。版权©2021 Society for Music Theory b[1]在过去的15年里,关于后千年金属音乐的音乐理论学术研究有了显著的增长。这方面的大部分工作涉及度量过程(Lucas 2019, Capuzzo 2018, Hannan 2018, Lucas 2018, Lennard 2016, Smialek 2008, Pieslak 2007)和声音的使用(Smialek 2017, Young 2018),特别是在乐队Meshuggah的音乐中。然而,自从重金属音乐在20世纪60年代末诞生以来(Walser 1993,3),无数其他艺术家为迎合(或颠覆)听众需求的令人眼花缭乱的亚流派赋予了生命。即使将金属艺术长达数十年的历史精简为2000年以来的作品,人们也要面对大量的作品。在新千年到来之前的几年里,Converge、the Dillinger Escape Plan、Shai Hulud和其他一些人为金属核(一种结合了硬核朋克和瑞典旋律死亡金属元素的亚流派)的艺术家们奠定了基础。随后的“美国重金属新浪潮”包括了一些偶尔闯入主流的行为(Wiederhorn and Turman 2013, 559;O 'Neill 2017, 251),其中包括七倍复仇乐队和格莱美提名乐队Killswitch Engage(录音学院2020)和August Burns Red(罗利2017)。回到地下,新人成群结队地加入队伍,而老将继续茁壮成长。黑金属艺术家Dea heaven、Myrkur和Watain加入了知名乐队Enslaved和Immortal,制作充满神秘意象的音乐,并以“原始情感”(Christe 2003, 109)、“尖叫”的声音(Conning 2018, 171)和低保真音响(Phillips and Cogan 2009, 34)为特征。Baroness, Kylesa和Mastodon将他们的才华贡献给了污泥金属,这是一种由Melvins和Crowbar等乐队培养的亚类型,以硬核侵略性和“蓝调”即兴演奏为标志(O 'Neill 2017, 191)。随着Between the Buried and Me、Intronaut和Periphery与他们的前辈Cynic、Dream Theater和Opeth站在一起,前卫金属进一步拓展了他们的使命,即寻找新的音乐途径并扩展现有的音乐途径。即使是由Metallica和四大乐队主导的冲击金属圈也欢迎了像Ba lecross, Municipal Waste和Power Trip这样的新面孔,他们接受了这种亚类型的速度,精湛的表演和“越界的能量”(Pillsbury 2006, 5 - 6,9)。在像Cannibal Corpse这样的先锋乐队仍然掌舵的情况下,这个亚类型见证了Amon Amarth, the Black Dahlia Murder和Hate Eternal等乐队的崛起。包括The Faceless, Origin和Revocation在内的技术死亡金属乐队为这个已经充满速度,乡村人声和乐器熟练度的亚类型注入了进一步的音乐复杂性(Rosenberg and Krovatin 2017,125, 127;克里斯特,2003,239)。Ca le Decapitation乐队的音乐家将他们标志性的超快、政治驱动的磨核风格与死亡金属和前卫金属元素混合在一起,而Swallow The Sun则将死亡金属元素与慢节奏的厄运金属元素混合在一起。当代金属乐队制作的各种音乐为学术讨论提供了大量的声音材料,超出了乐队Meshuggah和节奏和节拍的主题。[5] Metal也为一个新的音乐理论主题提供了肥沃的土壤:时间的感觉。在2016年发表在该杂志上的一篇文章中,Trevor de Clercq认为时间感觉是决定流行音乐中小节长度和拍子的重要因素。 (2)因此,感觉使音乐看起来更快或更慢,但实际上并不影响节拍的速度。(3)在某些情况下,时间感觉已成为特定流派的风格标志,如比波普音乐中的双重时间(DeVeaux 2015, 211;Taruskin 2009, 99)和朋克摇滚(Osborn 2010, 123-124),以及硬核朋克崩溃的一半时间(Easley 2011, 145)。后千禧年的金属乐队经常在一首歌曲中自由地从一种感觉跳到另一种感觉,而不是选择一种感觉并保持它。[6]当研究关于时间感觉的现有学术时,出现了一个主要问题,即讨论集中在踢鼓和军鼓的作用上(再次参见,de Clercq 2016)。Moore、Tamlyn和Biamonte通过提出其他乐器和时间感觉之间的联系,部分地解决了这个问题。摩尔指出,正常时音高源于其音质与早期爵士乐中使用的低音域和高音域乐器的相似性。具体来说,他比较了低音符与踢,高音符与圈套(2012,52)。Tamlyn引用了“对跖”音乐手势(Schuller 1968, 25),类似于早期音乐中的踢音和snare音色,例如勃拉姆斯和Go schalk (Tamlyn 1998, 157-58)。Biamonte还指出,对跖手势出现在18世纪末和19世纪的艺术音乐以及拉格泰姆音乐中,“通常以低音音符后跟中音和弦的形式”(2014,6.3)。Easley提出了一套硬核朋克的即兴演奏方案,部分由架子鼓上的手势来区分,但不是由感觉来区分(2015,1.2)。Pearson也分析了早期的硬核朋克,他对某些类型的riff如何适合某些鼓乐做出了一些陈述(2019,28,40)。Kennedy同样将“两步重复”与强调节拍2和4和半场的分解重复联系起来(2017,75,脚注80;89)。皮尔逊和肯尼迪尤其对即兴片段和感觉之间的潜在关系提供了有用的见解。接下来要做的是一项研究,让这些关系变得明确。在这篇文章中,我认为虽然kick和snare之间的交替最终决定了后千年金属的时间感,鼓和吉他,贝斯以及非kick,非snare打击乐器之间的相互作用可以加强,澄清或矛盾一种感觉。在本文的前两个部分中,我描述了riff类型和计时钹的类别,它们与特定的时间感觉上下文的关联为进一步的分析提供了信息。在最后一节中,我演示了riff类型和计时钹是如何通过澄清或反驳由kick-snare交替建立的感觉来影响分析的。在解决亚体裁特定的文体实践的同时,本文还以三种重要的方式为现有的转录学术做出了贡献。首先,它假设了一种由各种音乐因素之间的相互作用形成的优选格律解释的替代模式。在这方面,我明显偏离了de Clercq的方法,该方法优先考虑“理想”的两秒测量长度(2016,[1.7])。其次,它允许匹配样式的典型属性的转录,而不是应用通用标准。正如我在上一节所说明的,这允许以前的音乐理论文献“非法”的音乐特征。例如,在伦敦(2012,28)之后,A = 220节拍器标记接近快节奏可能性的极限。这种节奏的节拍明显低于两秒的标准,为1.09秒。然而,各种关于金属音乐的作者明确地在某些子类型中引用快节奏,如grindcore (Conning 2018, 188),死亡金属(Bowar 2017b;Phillips and Cogan 2009, 62),以及激流金属(Brown 2013, 166)。最后,由此产生的转录为理论家提供了服务,理论家的形式分析取决于对杆长的首选解释,de Clercq也引用了这一应用作为他的方法的支持(2016[1.5]-[1.6])。[9]我使用后千禧年黑金属、死亡金属、厄运金属、磨核、金属核、进步金属、污泥金属和激流金属的选段进行分析,以此展示我的方法如何适用于各种各样的当前音乐,并代表了常见的做法。为了便于阅读我的音乐示例,我在示例1中提供了一个鼓组符号键。除非另有说明,所显示的转录是我的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
1.70
自引率
25.00%
发文量
26
审稿时长
42 weeks
期刊介绍: Music Theory Online is a journal of criticism, commentary, research and scholarship in music theory, music analysis, and related disciplines. The refereed open-access electronic journal of the Society for Music Theory, MTO has been in continuous publication since 1993. New issues are published four times per year and include articles, reviews, commentaries, and analytical essays. In addition, MTO publishes a list of job opportunities and abstracts of recently completed dissertations.
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