Causes and Effects of Online Video Game Playing among Junior-Senior High School Students in Malang East Java

Putu Eskasasnanda
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引用次数: 25

Abstract

Science and technology development causes a lot of changes in any fields including the form of popular games among the Junior and Senior High School students in Indonesia. The traditional games that are famous formerly have been replaced by the modern games like online video game. This article discusses the cause and effect of the online video game playing on the Junior and Senior High Schools students in Malang. This study reveal that students play video games online due to peers pressure; and online video games are liked because they are considered more modern, practical, realistic and varied. Initially, students play online video games to relieve the fatigue due to studying at school, but subsequently, they are becoming addicted, and reach a condition that they find it difficult to stop playing games. This condition will directly affect their achievement in school.
东爪哇马朗初中生玩网络游戏的原因及影响
科技的发展使印尼各个领域都发生了很大的变化,包括初中和高中学生中流行的游戏形式。以前著名的传统游戏已经被现代游戏所取代,比如网络游戏。本文探讨了玛琅初高中学生玩网络游戏的前因后果。本研究发现,学生在线玩电子游戏的原因是来自同伴的压力;网络视频游戏之所以受欢迎,是因为它们被认为更现代、更实用、更现实、更多样。最初,学生玩网络游戏是为了缓解在学校学习带来的疲劳,但随后,他们变得上瘾,并达到难以停止玩游戏的状态。这种情况将直接影响他们在学校的成绩。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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22
审稿时长
24 weeks
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