Serious games in K-12 education: Benefits and impacts on students with attention, memory and developmental disabilities

Q Social Sciences
George P Papanastasiou, A. Drigas, C. Skianis, Miltiadis Demetrios Lytras
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引用次数: 49

Abstract

Purpose The purpose of this paper is to explore the integration of serious games (SGs) in the area of special educational needs in the last ten years (2007-2017). Design/methodology/approach SGs indicate positive effects on students with special educational needs and promote a multi-sensory style of learning. Findings Research showed that SGs are able to keep K-12 education students with attention, memory and developmental disabilities engaged in classroom facilities scaffolding their learning through increased motivation, independence, autonomy and resultant self-esteem. Research limitations/implications Time constraints, cost and availability of appropriate games as well as the small sample of the individuals being investigated are some of the research limitations the paper refers to. Practical implications Learning through SGs has educational values that are based on learning concepts intrinsically motivating. Social implications Students with attention, memory and developmental disabilities demonstrate characteristics of engagement, creativity, control and communication. Originality/value SGs-based learning has proven its value added to students with attention, memory and executive control difficulties as well as mental or developmental disabilities engaging students better than when using traditional methods.
K-12教育中的严肃游戏:对注意力、记忆和发育障碍学生的好处和影响
目的本文的目的是探索过去十年(2007-2017年)严肃游戏在特殊教育需求领域的整合。设计/方法/方法SG对有特殊教育需求的学生产生了积极影响,并促进了多感官的学习风格。研究结果表明,SGs能够通过增强动机、独立性、自主性和由此产生的自尊,让有注意力、记忆和发育障碍的K-12教育学生参与到课堂设施中,为他们的学习奠定基础。研究局限性/影响本文提到的一些研究局限性包括时间限制、成本和适当游戏的可用性,以及被调查个体的小样本。实际影响通过SG学习具有基于内在激励的学习概念的教育价值。社会影响有注意力、记忆和发育障碍的学生表现出参与、创造力、控制和沟通的特点。基于原创/价值的SGs学习已经证明,它对有注意力、记忆和执行控制困难以及心理或发育障碍的学生具有附加价值,比使用传统方法更能吸引学生。
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来源期刊
Program-Electronic Library and Information Systems
Program-Electronic Library and Information Systems 工程技术-计算机:信息系统
CiteScore
1.30
自引率
0.00%
发文量
0
审稿时长
>12 weeks
期刊介绍: ■Automation of library and information services ■Storage and retrieval of all forms of electronic information ■Delivery of information to end users ■Database design and management ■Techniques for storing and distributing information ■Networking and communications technology ■The Internet ■User interface design ■Procurement of systems ■User training and support ■System evaluation
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