Serious Game and Serious Play Concepts in the Content Analysis of Urban Spaces

Q2 Arts and Humanities
Jurga Vitkuvienė, I. Gražulevičiūtė-Vileniškė, K. Zaleckis, Brigita Tranavičiūtė
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引用次数: 0

Abstract

Abstract The article demonstrates the development and application of activities with serious play and serious game features for the facilitated process of content analysis of images of urban public spaces. The study involves accumulation of the material for the analysis, develops the coding categories and their visual representations – pictograms, analyzes and groups the images and attributes the pictograms to them, marks the insight on the sticky notes, develops the matrixes of functioning of urban spaces, and discusses the outcomes. The developed set of activities based on the hands-on approach can be used in research and studies and could be adapted to local community-based activities.
城市空间内容分析中的严肃游戏与严肃游戏观
摘要本文展示了具有严肃游戏和严肃游戏特征的活动的开发和应用,以促进城市公共空间图像内容分析的过程。该研究涉及分析材料的积累,开发编码类别及其视觉表示——象形图,分析和分组图像并将象形图归因于图像,在便签上标记见解,开发城市空间功能矩阵,并讨论结果。基于实践方法制定的一套活动可用于研究和研究,并可适应当地社区活动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Architecture and Urban Planning
Architecture and Urban Planning Arts and Humanities-Conservation
CiteScore
0.80
自引率
0.00%
发文量
4
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