Animation with Problem-Based Learning to Improve Student High Level Thinking Skills

Q3 Social Sciences
Y. Sari, A. Marini, Y. Rahmawati
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引用次数: 1

Abstract

The aim of this research is to find out the effectiveness of using interactive media based on 3D animation integrated with problem-based learning to improve high-level thinking skills in fifth-grade elementary school students. This research used quantitative method.  This quasi-experimental design research used test instruments to collect the data of students' higher-order thinking skills.  We conduct data analysis to analyze the differences in the experimental and control classes' learning outcomes. The hypothesis test used is the average difference test, with the t-test formula.  The results show that learning effectiveness with 3D animation-based learning media with a value of sig = 0.00, which is smaller than = 0.05 meaning that the results of the posttest of the experimental class are different from the control class. It can be highlighted that the conclusion is problem-based learning integrated with interactive media effectively enhancing elementary school students' high-level thinking skills.
以问题为基础的动画学习提高学生的高水平思维能力
本研究的目的在于探讨以互动媒体为基础的3D动画与问题型学习相结合,对提高小学五年级学生高阶思维能力的效果。本研究采用定量方法。本准实验设计研究采用测试仪器收集学生高阶思维技能的数据。我们通过数据分析来分析实验班和控制班在学习成果上的差异。使用的假设检验是平均差异检验,采用t检验公式。结果表明,基于3D动画的学习媒体的学习效果值为sig = 0.00,小于= 0.05,说明实验班的后测结果与对照班不同。结论是问题型学习结合互动媒体有效提升小学生的高水平思维能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Cypriot Journal of Educational Sciences
Cypriot Journal of Educational Sciences Social Sciences-Education
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