{"title":"Exploring the limits of PDR-based indoor localisation systems under realistic conditions","authors":"Robert Jackermeier, Bernd Ludwig","doi":"10.1080/17489725.2018.1541330","DOIUrl":null,"url":null,"abstract":"ABSTRACT Pedestrian Dead Reckoning (PDR) plays an important role in many (hybrid) indoor positioning systems since it enables frequent, granular position updates. However, the accumulation of errors creates a need for external error correction. In this work, we explore the limits of PDR under realistic conditions using our graph-based system as an example. For this purpose, we collect sensor data while the user performs an actual navigation task using a navigation application on a smartphone. To assess the localisation performance, we introduce a task-oriented metric based on the idea of landmark navigation: instead of specifying the error metrically, we measure the ability to determine the correct segment of an indoor route, which in turn enables the navigation system to give correct instructions. We conduct offline simulations with the collected data in order to identify situations where position tracking fails and explore different options how to mitigate the issues, for example through detection of special features along the user’s path or through additional sensors. Our results show that the magnetic compass is often unreliable under realistic conditions and that resetting the position at strategically chosen decision points significantly improves positioning accuracy.","PeriodicalId":44932,"journal":{"name":"Journal of Location Based Services","volume":"12 1","pages":"231 - 272"},"PeriodicalIF":1.2000,"publicationDate":"2018-10-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1080/17489725.2018.1541330","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Location Based Services","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/17489725.2018.1541330","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"TELECOMMUNICATIONS","Score":null,"Total":0}
引用次数: 5
Abstract
ABSTRACT Pedestrian Dead Reckoning (PDR) plays an important role in many (hybrid) indoor positioning systems since it enables frequent, granular position updates. However, the accumulation of errors creates a need for external error correction. In this work, we explore the limits of PDR under realistic conditions using our graph-based system as an example. For this purpose, we collect sensor data while the user performs an actual navigation task using a navigation application on a smartphone. To assess the localisation performance, we introduce a task-oriented metric based on the idea of landmark navigation: instead of specifying the error metrically, we measure the ability to determine the correct segment of an indoor route, which in turn enables the navigation system to give correct instructions. We conduct offline simulations with the collected data in order to identify situations where position tracking fails and explore different options how to mitigate the issues, for example through detection of special features along the user’s path or through additional sensors. Our results show that the magnetic compass is often unreliable under realistic conditions and that resetting the position at strategically chosen decision points significantly improves positioning accuracy.
期刊介绍:
The aim of this interdisciplinary and international journal is to provide a forum for the exchange of original ideas, techniques, designs and experiences in the rapidly growing field of location based services on networked mobile devices. It is intended to interest those who design, implement and deliver location based services in a wide range of contexts. Published research will span the field from location based computing and next-generation interfaces through telecom location architectures to business models and the social implications of this technology. The diversity of content echoes the extended nature of the chain of players required to make location based services a reality.