Gris, Grief and the Heroine’s Journey

IF 0.1 4区 社会学 Q4 CULTURAL STUDIES
Poonam Chowdhury
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引用次数: 0

Abstract

The online American Psychological Association Dictionary of Psychology defines grief as ‘the anguish experienced after significant loss, usually the death of a beloved person.’ Grief is a difficult emotion to represent because of its complexity. When it comes to the rich cultural texts of videogames, the mechanism of death as loss is interwoven into most win-lose games. However, the topic and trauma of death is not dealt with the same sensitivity and care as it is dealt with in real life. More often than not, a death in a videogame simply hints at ‘try again’. Such a cold impersonal message on the screen fails to affect the player. One might lose their progress in the game and may have to replay a level, but this frustration is nothing like losing a loved one in real life. As pointed out by Sabine Harrer in her seminal book Games and Bereavement, ‘if loss is a structural affordance of games in that it is the logical opposite of winning, this version of loss does little to acknowledge the reality of lived grief as it occurs in human life.’ She further argues that loss in games needs to be dealt with attachment and care instead of mastery and success.
悲伤、悲伤与女英雄的旅程
在线的美国心理协会心理学词典将悲伤定义为“重大损失后所经历的痛苦,通常是心爱的人去世。”悲伤是一种很难表达的情绪,因为它很复杂。当谈到电子游戏丰富的文化文本时,死亡即失败的机制交织在大多数输赢游戏中。然而,死亡的话题和创伤并不像现实生活中那样敏感和谨慎。通常情况下,电子游戏中的死亡只是暗示着“再试一次”。屏幕上如此冷峻的非个人信息并没有影响到玩家。一个人可能会在比赛中失去进步,可能不得不重赛一个级别,但这种挫败感与现实生活中失去亲人完全不同。正如Sabine Harrer在其开创性的著作《游戏与丧亲》中所指出的那样,“如果损失是游戏的一种结构性启示,因为它与胜利是逻辑上的对立面,那么这种版本的损失几乎没有承认人类生活中生活中悲伤的现实。”她进一步认为,游戏中的失败需要处理依恋和关心,而不是掌握和成功。
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来源期刊
Parallax
Parallax Multiple-
CiteScore
0.50
自引率
0.00%
发文量
0
期刊介绍: Founded in 1995, parallax has established an international reputation for bringing together outstanding new work in cultural studies, critical theory and philosophy. parallax publishes themed issues that aim to provoke exploratory, interdisciplinary thinking and response. Each issue of parallax provides a forum for a wide spectrum of perspectives on a topical question or concern. parallax will be of interest to those working in cultural studies, critical theory, cultural history, philosophy, gender studies, queer theory, post-colonial theory, English and comparative literature, aesthetics, art history and visual cultures.
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