Jie Li, Runfeng Chen, Chang Wang, Yiting Chen, Yuchong Huang, Xiangke Wang
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引用次数: 1
Abstract
Multi-task distributed scheduling (MTDS) remains a challenging problem for multi-agent systems used for uncertain and dynamic real-world tasks such as search-and-rescue. The Performance Impact (PI) algorithm is an excellent solution for MTDS, but it suffers from the problem of non-convergence that it may fall into an infinite cycle of exchanging the same task. In this paper, we improve the PI algorithm through the integration of a task removal inference strategy and a deadlock avoidance mechanism. Specifically, the task removal inference strategy results in better exploration performance than the original PI, improving the suboptimal solutions caused by the heuristics for local task selection as done in PI. In addition, we design a deadlock avoidance mechanism that limits the number of times of removing the same task and isolating consecutive inclusions of the same task. Therefore, it guarantees the convergence of the MTDS algorithm. We demonstrate the advantage of the proposed algorithm over the original PI algorithm through Monte Carlo simulation of the search-and-rescue task. The results show that the proposed algorithm can obtain a lower average time cost and the highest total allocation number.
期刊介绍:
This is the official journal of the International Foundation for Autonomous Agents and Multi-Agent Systems. It provides a leading forum for disseminating significant original research results in the foundations, theory, development, analysis, and applications of autonomous agents and multi-agent systems. Coverage in Autonomous Agents and Multi-Agent Systems includes, but is not limited to:
Agent decision-making architectures and their evaluation, including: cognitive models; knowledge representation; logics for agency; ontological reasoning; planning (single and multi-agent); reasoning (single and multi-agent)
Cooperation and teamwork, including: distributed problem solving; human-robot/agent interaction; multi-user/multi-virtual-agent interaction; coalition formation; coordination
Agent communication languages, including: their semantics, pragmatics, and implementation; agent communication protocols and conversations; agent commitments; speech act theory
Ontologies for agent systems, agents and the semantic web, agents and semantic web services, Grid-based systems, and service-oriented computing
Agent societies and societal issues, including: artificial social systems; environments, organizations and institutions; ethical and legal issues; privacy, safety and security; trust, reliability and reputation
Agent-based system development, including: agent development techniques, tools and environments; agent programming languages; agent specification or validation languages
Agent-based simulation, including: emergent behavior; participatory simulation; simulation techniques, tools and environments; social simulation
Agreement technologies, including: argumentation; collective decision making; judgment aggregation and belief merging; negotiation; norms
Economic paradigms, including: auction and mechanism design; bargaining and negotiation; economically-motivated agents; game theory (cooperative and non-cooperative); social choice and voting
Learning agents, including: computational architectures for learning agents; evolution, adaptation; multi-agent learning.
Robotic agents, including: integrated perception, cognition, and action; cognitive robotics; robot planning (including action and motion planning); multi-robot systems.
Virtual agents, including: agents in games and virtual environments; companion and coaching agents; modeling personality, emotions; multimodal interaction; verbal and non-verbal expressiveness
Significant, novel applications of agent technology
Comprehensive reviews and authoritative tutorials of research and practice in agent systems
Comprehensive and authoritative reviews of books dealing with agents and multi-agent systems.