Effects of a Tennis Match on Perceived Fatigue, Jump and Sprint Performances on Recreational Players

Q3 Health Professions
S. Amatori, E. Gobbi, G. Moriondo, Marco Gervasi, D. Sisti, M. Rocchi, F. Perroni
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引用次数: 2

Abstract

Tennis is an intermittent sport, characterized by hundreds of repetitive explosive efforts, including accelerations, and jumps. A single match can last up to 5 hours and players are called to play several matches often separated by less than 48h of recovery. The study aimed to investigate the effects of a standardized tennis match on perceived fatigue and jump and sprint performances on a group of recreational tennis players and to observe if such variables were affected by residual effects of fatigue 24 hours after the match. Twelve recreational tennis players performed a 120 min match. Before, immediately after and 24h after the match, players completed a set of three countermovement jumps, three 10m sprints, and reported their perception of general fatigue. Significant differences between the three conditions have been found for the perceived fatigue: indeed fatigue was higher both in the immediate post (F(1,10)= 54.422, η2 = 0.845, p<0.001) and 24h post-match (F(1,10)= 10.947, η2 = 0.523, p=0.08), with respect to the pre-match condition. No significant differences were detected in the other variables. During a tournament, the performance of tennis players may be weakened and the recovery prejudiced. To identify fluctuations of and factors linked to fatigue may help tennis practitioners to apply adequate recovery strategies with athletes, limiting performance decrements within a tournament, and indirectly preventing injuries.
网球比赛对休闲运动员感知疲劳、跳跃和冲刺表现的影响
网球是一项间歇性运动,其特点是数百次重复的爆发力,包括加速和跳跃。一场比赛可能持续长达5个小时,球员被要求参加几场比赛,通常间隔不到48小时的恢复时间。本研究旨在探讨一场标准化的网球比赛对一组休闲网球运动员的感知疲劳和起跳冲刺表现的影响,并观察这些变量在比赛后24小时是否受到疲劳残余效应的影响。12名业余网球运动员进行了一场120分钟的比赛。在比赛前、比赛后和比赛后24小时,参与者完成了三组反向跳跃,三组10米短跑,并报告了他们的总体疲劳感。三种状态对感知疲劳的影响存在显著差异:与赛前相比,比赛后立即(F(1,10)= 54.422, η2 = 0.845, p<0.001)和比赛后24小时(F(1,10)= 10.947, η2 = 0.523, p=0.08)的疲劳程度更高。在其他变量中未发现显著差异。在一场比赛中,网球运动员的表现可能会被削弱,恢复可能会受到影响。识别与疲劳相关的波动和因素可以帮助网球练习者对运动员采取适当的恢复策略,限制比赛中的表现下降,并间接防止受伤。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Open Sports Sciences Journal
Open Sports Sciences Journal Health Professions-Physical Therapy, Sports Therapy and Rehabilitation
CiteScore
1.00
自引率
0.00%
发文量
14
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