Species of (Code) Spaces

IF 0.2 0 HUMANITIES, MULTIDISCIPLINARY
Pinelopi Papadimitraki
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引用次数: 0

Abstract

As digital technologies make a powerful impact on the production of space and software mediates most of our everyday activities, we find ourselves living, working and interacting in the common ground of code and space. The environmental diffusion of computing should be considered in relation to the increasing acceleration and simultaneity of socio-spatial and economic processes, characteristic conditions of a dynamic spatial ontology that evolved during the past decades, changing the ways we inhabit, design and think about our environments. By following the gradual hybridization of space and time, this essay investigates the ways in which software and communication networks infuse space with temporal qualities, enhancing its inherent mediality with successive layers of meaning. An account of this in urban scale is the endeavour of smart cities, a fluid field of tension and negotiation between centralized managerial visions and bottom-up participation and appropriation initiatives. Finally, as spatial production becomes increasingly transdisciplinary and the digital turn reaches a certain level of maturity, the role of the architect and the architectural object changes drastically. Cedric Price famously argued that the best solution to a spatial problem is not necessarily a building, but the question is still pending – could it then be code?
(代码)空间的种类
由于数字技术对空间的生产产生了强大的影响,软件调解了我们的大部分日常活动,我们发现自己生活、工作和互动在代码和空间的共同点上。计算的环境扩散应与社会空间和经济过程的日益加速和同时性有关,这是过去几十年中发展起来的动态空间本体的特征条件,改变了我们居住、设计和思考环境的方式。通过遵循空间和时间的逐渐杂交,本文研究了软件和通信网络如何为空间注入时间品质,以连续的意义层增强其固有的媒介性。从城市规模来看,这是智能城市的努力,这是集中管理愿景与自下而上的参与和拨款举措之间紧张和谈判的流动领域。最后,随着空间生产变得越来越跨学科,数字转型达到一定的成熟程度,建筑师和建筑对象的角色发生了巨大变化。塞德里克·普莱斯(Cedric Price)著名地认为,解决空间问题的最佳方案不一定是一栋建筑,但这个问题仍然悬而未决——那么它会是代码吗?
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Journal of Science and Technology of the Arts
Journal of Science and Technology of the Arts HUMANITIES, MULTIDISCIPLINARY-
CiteScore
0.40
自引率
0.00%
发文量
0
审稿时长
12 weeks
期刊介绍: The Journal of Science and Technology of the Arts (CITARJ) covers a wide range of topics related to the study and practice of Artistic work approached through Science and Technology, including: -Aesthetics of New Media- Audiovisual and Cinematic Art- Computer Music- Digital Arts - Digital Culture- Generative Art/Systems- Interactive Art - Interactive Multimedia- Interactive Sound- New Interfaces for Digital Expression- New Media Art- Tangible interfaces.
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