{"title":"Using imagined partners to enhance esports performance","authors":"S. Forlenza","doi":"10.1515/jirspa-2022-0022","DOIUrl":null,"url":null,"abstract":"Abstract With the growing popularity of esports, performance psychology consultants – and players themselves – are looking at how esports athletes can perform better. Many esports are team-based, meaning that performance depends not just on an individual’s skill level, but on how well each individual works with their teammates. While several group dynamics processes have been identified in esports settings that could play a role in team performance, these processes may also affect individuals. Esports athletes can use imagery to simulate partner and team interactions to help improve their individual performance, in turn helping their team succeed. This article will outline relevant group dynamics processes that affect esports teams and individuals, discuss how esports athletes can combine imagery with group dynamics, and close with several recommendations for using imagined teammates to enhance effort and performance.","PeriodicalId":39479,"journal":{"name":"Journal of Imagery Research in Sport and Physical Activity","volume":" ","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2023-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Imagery Research in Sport and Physical Activity","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1515/jirspa-2022-0022","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"Health Professions","Score":null,"Total":0}
引用次数: 1
Abstract
Abstract With the growing popularity of esports, performance psychology consultants – and players themselves – are looking at how esports athletes can perform better. Many esports are team-based, meaning that performance depends not just on an individual’s skill level, but on how well each individual works with their teammates. While several group dynamics processes have been identified in esports settings that could play a role in team performance, these processes may also affect individuals. Esports athletes can use imagery to simulate partner and team interactions to help improve their individual performance, in turn helping their team succeed. This article will outline relevant group dynamics processes that affect esports teams and individuals, discuss how esports athletes can combine imagery with group dynamics, and close with several recommendations for using imagined teammates to enhance effort and performance.
期刊介绍:
The Journal of Imagery Research in Sport and Physical Activity is the first peer-reviewed journal devoted to research on the role of imagery in sport, physical activity, exercise, and rehabilitation settings. Imagery, also referred to as cognitive enactment or visualization, is one of the most popular performance enhancement and rehabilitation techniques in sports and physical activity. Journal editors Craig Hall (University of Western Ontario) and Sandra Short (University of North Dakota) are recognized leaders in the field, and the journal’s editorial board represents leading institutions in the U.S., U.K., and Canada. The single destination for all imagery-related research in sports and in physical activity, the Journal of Imagery Research in Sport and Physical Activity is an indispensable tool for scholars and practitioners of imagery, sports science, kinesiology, physical education, and psychology Criteria for publication will include: - Outstanding quality; likely to be widely read and highly cited; - Relevance to the area; - Contribution to the advancement of imagery research; - Interest to specialists in the field and accessible to researchers with interests outside the immediate topic of the paper; - Readability and presentation.