Complementary interfaces for visual computing

IF 1 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS
Johannes Zagermann, Sebastian Hubenschmid, Priscilla Balestrucci, Tiare M. Feuchtner, Sven Mayer, M. Ernst, Albrecht Schmidt, Harald Reiterer
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引用次数: 9

Abstract

Abstract With increasing complexity in visual computing tasks, a single device may not be sufficient to adequately support the user’s workflow. Here, we can employ multi-device ecologies such as cross-device interaction, where a workflow can be split across multiple devices, each dedicated to a specific role. But what makes these multi-device ecologies compelling? Based on insights from our research, each device or interface component must contribute a complementary characteristic to increase the quality of interaction and further support users in their current activity. We establish the term complementary interfaces for such meaningful combinations of devices and modalities and provide an initial set of challenges. In addition, we demonstrate the value of complementarity with examples from within our own research.
视觉计算的补充接口
摘要随着视觉计算任务的复杂性不断增加,单个设备可能不足以充分支持用户的工作流程。在这里,我们可以使用多设备生态,如跨设备交互,其中工作流可以在多个设备上拆分,每个设备专用于特定的角色。但是,是什么让这些多设备生态系统引人注目呢?根据我们研究的见解,每个设备或接口组件都必须有一个互补的特性,以提高交互质量,并进一步支持用户当前的活动。我们为这种有意义的设备和模式组合建立了“互补接口”一词,并提出了一系列初步挑战。此外,我们通过自己研究中的例子证明了互补性的价值。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
IT-Information Technology
IT-Information Technology COMPUTER SCIENCE, INFORMATION SYSTEMS-
CiteScore
3.80
自引率
0.00%
发文量
29
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