Mohammad Abu Alsheikh, D. Hoang, D. Niyato, Derek Leong, Ping Wang, Zhu Han
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引用次数: 11
Abstract
Internet of things (IoT) produces massive data from devices embedded with sensors. The IoT data allows creating profitable services using machine learning. However, previous research does not address the problem of optimal pricing and bundling of machine learning-based IoT services. In this paper, we define the data value and service quality from a machine learning perspective. We present an IoT market model which consists of data vendors selling data to service providers, and service providers offering IoT services to customers. Then, we introduce optimal pricing schemes for the standalone and bundled selling of IoT services. In standalone service sales, the service provider optimizes the size of bought data and service subscription fee to maximize its profit. For service bundles, the subscription fee and data sizes of the grouped IoT services are optimized to maximize the total profit of cooperative service providers. We show that bundling IoT services maximizes the profit of service providers compared to the standalone selling. For profit sharing of bundled services, we apply the concepts of core and Shapley solutions from cooperative game theory as efficient and fair allocations of payoffs among the cooperative service providers in the bundling coalition.
期刊介绍:
The IEEE Journal on Selected Areas in Communications (JSAC) is a prestigious journal that covers various topics related to Computer Networks and Communications (Q1) as well as Electrical and Electronic Engineering (Q1). Each issue of JSAC is dedicated to a specific technical topic, providing readers with an up-to-date collection of papers in that area. The journal is highly regarded within the research community and serves as a valuable reference.
The topics covered by JSAC issues span the entire field of communications and networking, with recent issue themes including Network Coding for Wireless Communication Networks, Wireless and Pervasive Communications for Healthcare, Network Infrastructure Configuration, Broadband Access Networks: Architectures and Protocols, Body Area Networking: Technology and Applications, Underwater Wireless Communication Networks, Game Theory in Communication Systems, and Exploiting Limited Feedback in Tomorrow’s Communication Networks.