{"title":"An Efficient Incremental Learning Algorithm for Sound Classification","authors":"Muhammad Awais Hussain, Chun-Lin Lee, T. Tsai","doi":"10.1109/MMUL.2022.3208923","DOIUrl":null,"url":null,"abstract":"This article proposes an efficient audio incremental learning method to reduce the computational complexity and catastrophic forgetting during the incremental addition of the audio data in deep neural networks. The computational complexity is reduced by performing training of only fully connected layers and catastrophic forgetting is reduced by sharing the knowledge from the old learned classes without using previously learned data. Our method has been evaluated extensively on UrbanSound8K, ESC-10, and TUT datasets where the state-of-the-art accuracies have been achieved. Moreover, our method has been evaluated on Nvidia 1080-ti GPU, Nvidia TX-2, and Nvidia Xavier development boards to demonstrate the training time and energy consumption savings as compared to the recent state-of-the-art methods.","PeriodicalId":13240,"journal":{"name":"IEEE MultiMedia","volume":"30 1","pages":"84-90"},"PeriodicalIF":2.3000,"publicationDate":"2023-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE MultiMedia","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1109/MMUL.2022.3208923","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, HARDWARE & ARCHITECTURE","Score":null,"Total":0}
引用次数: 2
Abstract
This article proposes an efficient audio incremental learning method to reduce the computational complexity and catastrophic forgetting during the incremental addition of the audio data in deep neural networks. The computational complexity is reduced by performing training of only fully connected layers and catastrophic forgetting is reduced by sharing the knowledge from the old learned classes without using previously learned data. Our method has been evaluated extensively on UrbanSound8K, ESC-10, and TUT datasets where the state-of-the-art accuracies have been achieved. Moreover, our method has been evaluated on Nvidia 1080-ti GPU, Nvidia TX-2, and Nvidia Xavier development boards to demonstrate the training time and energy consumption savings as compared to the recent state-of-the-art methods.
期刊介绍:
The magazine contains technical information covering a broad range of issues in multimedia systems and applications. Articles discuss research as well as advanced practice in hardware/software and are expected to span the range from theory to working systems. Especially encouraged are papers discussing experiences with new or advanced systems and subsystems. To avoid unnecessary overlap with existing publications, acceptable papers must have a significant focus on aspects unique to multimedia systems and applications. These aspects are likely to be related to the special needs of multimedia information compared to other electronic data, for example, the size requirements of digital media and the importance of time in the representation of such media. The following list is not exhaustive, but is representative of the topics that are covered: Hardware and software for media compression, coding & processing; Media representations & standards for storage, editing, interchange, transmission & presentation; Hardware platforms supporting multimedia applications; Operating systems suitable for multimedia applications; Storage devices & technologies for multimedia information; Network technologies, protocols, architectures & delivery techniques intended for multimedia; Synchronization issues; Multimedia databases; Formalisms for multimedia information systems & applications; Programming paradigms & languages for multimedia; Multimedia user interfaces; Media creation integration editing & management; Creation & modification of multimedia applications.