Research on Virtual Avatar Position and Orientation Technology for Augmented Reality Virtual Sandbox

Yu Tiantian, Wang Xiao-ping, Li Weiqing, Su Zhiyong
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引用次数: 0

Abstract

: When using augmented reality (AR) virtual sandbox for multi-person collaborative command or discussion, the local operator needs to know the specific direction and location of the remote operator to avoid wrong direction, position conflict and to better communicate with the other. Aiming at this problem, a three-dimensional marker suitable for AR environment is designed, and a vision-based position and orientation algorithm is researched and implemented. The PnP algorithm is used to estimate the pose of the marker, and the area ratio method is used to calculate the azimuth . The experimental results show that the proposed algorithm can achieve fast and accurate position and orientation, meeting the practical application requirements of AR virtual sandbox.
增强现实虚拟沙盒虚拟角色定位技术研究
:当使用增强现实(AR)虚拟沙盒进行多人协同指挥或讨论时,本地操作员需要知道远程操作员的具体方向和位置,以避免方向错误,位置冲突,并更好地与对方沟通。针对这一问题,设计了一种适合AR环境的三维标记,研究并实现了一种基于视觉的位置与方向算法。使用PnP算法估计标记的姿态,使用面积比法计算方位角。实验结果表明,该算法能够实现快速准确的定位和定向,满足AR虚拟沙盒的实际应用需求。
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