A change of space: implications of digital fieldwork in connected homes during the COVID-19 pandemic

IF 1.3 4区 艺术学 0 ART
C. Paupini, H. F. Teigen, Laurence Habib
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引用次数: 1

Abstract

ABSTRACT Drawing on research conducted in ten Norwegian households, this article describes the effects that the COVID-19 pandemic and social distancing regulations have had on the research design and, consequently, on research data. The article describes how the research design had to be adapted to a variety of containment measures that were imposed during the fieldwork, and how this has influenced the researchers’ rapport with informants and access to the field and the challenges that emerged. It also describes a more active role for the participants in the study, whose agency was enhanced. The article proposes a new way of approaching fieldwork in homes adopting ‘methodological improvisation’ and concludes with recommendations for future research, proposing digital ethnography methods as both an option that enables data collection during a pandemic and as a sustainable alternative to certain methodologies that belong to traditional ethnography.
空间的变化:2019冠状病毒病大流行期间互联家庭数字实地调查的影响
摘要本文通过对10个挪威家庭进行的研究,描述了新冠肺炎大流行和社交距离规定对研究设计以及研究数据的影响。这篇文章描述了研究设计如何适应实地调查期间实施的各种遏制措施,以及这如何影响研究人员与线人的关系和进入该领域的机会,以及出现的挑战。它还描述了参与者在研究中发挥的更积极的作用,他们的作用得到了加强。这篇文章提出了一种通过“方法论即兴创作”来处理家庭实地调查的新方法,并对未来的研究提出了建议,提出了数字民族志方法,作为在疫情期间进行数据收集的一种选择,也是传统民族志某些方法的可持续替代方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
3.10
自引率
9.10%
发文量
19
期刊介绍: Digital Creativity is a major peer-reviewed journal at the intersection of the creative arts, design and digital technologies. It publishes articles of interest to those involved in the practical task and theoretical aspects of making or using digital media in creative disciplines. These include but are not limited to visual arts, interaction design, physical computing and making, computational materials, textile and fashion design, filmmaking and animation, game design, music, dance, drama, architecture and urban design. The following list, while not exhaustive, indicates a range of topics that fall within the scope of the journal: * New insights through the use of digital media in the creative process * The relationships between practice, research and technology * The design and making of digital artefacts and environments * Interaction relationships between digital media and audience / public * Everyday experience with digital design and artwork * Aspects of digital media and storytelling * Theoretical concepts
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