Evaluation of Occupants’ Visual Perception in Day Lit Scenes: A Virtual Reality Experiment

Q2 Energy
{"title":"Evaluation of Occupants’ Visual Perception in Day Lit Scenes: A Virtual Reality Experiment","authors":"","doi":"10.15627/jd.2023.4","DOIUrl":null,"url":null,"abstract":"Daylight improves indoor environmental quality, the physical and mental health of occupants, and their efficiency. Research in the area of human-centric lighting that considers the visual and non-visual effects of light on human vision, have focused on examining human visual perception in response to a wide variety of lighting aspects. To investigate the effect of surface materials, window size, and shading patterns on participants’ evaluation of brightness, daylight distribution, contrast, and satisfaction with view, a virtual reality experiment is implemented in a university classroom. Moreover, responses are compared with metrics (i.e., RAMMG and illumines level) to evaluate their performance and robustness. Thirty-three subjects evaluated thirteen immersive virtual environments (IVEs) with different glazing visible light transmittance, reflectance coefficient of surfaces, window to wall ratio, number of windows, and shading geometry using a Likert-type scale survey. The results indicated that participants’ evaluation of brightness is influenced by reflection coefficient of the surfaces and WWR. While daylight distribution is affected by number of windows and shading geometry in addition to other studied parameters. Based on the subjects’ responses the contrast is only affected by reflection coefficient of the surfaces. Their satisfaction with amount of outside view is also influenced by WWR and number of windows. Moreover, based on statistical results defining a specific range of acceptable contrast based on the RAMMG metric is not suggested, and users' evaluation depends on the surface material in addition to the reflection coefficient of them. Furthermore, the level of lighting perceived by people is affected by materials and their color (beside the reflection coefficient of the surfaces), number of windows (even with similar WWR), and shading pattern (even with the same aperture ratio) as well as the glazing visible light transmittance.","PeriodicalId":37388,"journal":{"name":"Journal of Daylighting","volume":" ","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2023-04-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Daylighting","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.15627/jd.2023.4","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"Energy","Score":null,"Total":0}
引用次数: 1

Abstract

Daylight improves indoor environmental quality, the physical and mental health of occupants, and their efficiency. Research in the area of human-centric lighting that considers the visual and non-visual effects of light on human vision, have focused on examining human visual perception in response to a wide variety of lighting aspects. To investigate the effect of surface materials, window size, and shading patterns on participants’ evaluation of brightness, daylight distribution, contrast, and satisfaction with view, a virtual reality experiment is implemented in a university classroom. Moreover, responses are compared with metrics (i.e., RAMMG and illumines level) to evaluate their performance and robustness. Thirty-three subjects evaluated thirteen immersive virtual environments (IVEs) with different glazing visible light transmittance, reflectance coefficient of surfaces, window to wall ratio, number of windows, and shading geometry using a Likert-type scale survey. The results indicated that participants’ evaluation of brightness is influenced by reflection coefficient of the surfaces and WWR. While daylight distribution is affected by number of windows and shading geometry in addition to other studied parameters. Based on the subjects’ responses the contrast is only affected by reflection coefficient of the surfaces. Their satisfaction with amount of outside view is also influenced by WWR and number of windows. Moreover, based on statistical results defining a specific range of acceptable contrast based on the RAMMG metric is not suggested, and users' evaluation depends on the surface material in addition to the reflection coefficient of them. Furthermore, the level of lighting perceived by people is affected by materials and their color (beside the reflection coefficient of the surfaces), number of windows (even with similar WWR), and shading pattern (even with the same aperture ratio) as well as the glazing visible light transmittance.
白天照明场景中乘员视觉感知评价:虚拟现实实验
日光可以改善室内环境质量、居住者的身心健康以及他们的效率。以人为中心的照明领域的研究考虑了光对人类视觉的视觉和非视觉影响,重点是研究人类对各种照明方面的视觉感知。为了研究表面材料、窗户大小和遮光模式对参与者亮度、日光分布、对比度和视野满意度的影响,在大学课堂上进行了虚拟现实实验。此外,将响应与指标(即RAMMG和照度水平)进行比较,以评估其性能和稳健性。33名受试者使用Likert型量表调查评估了13个具有不同玻璃可见光透射率、表面反射率、窗墙比、窗户数量和遮阳几何结构的沉浸式虚拟环境(IVE)。结果表明,受试者对亮度的评价受表面反射系数和WWR的影响。而日光分布除了受到其他研究参数的影响外,还受到窗口数量和着色几何图形的影响。根据受试者的反应,对比度只受表面反射系数的影响。他们对外部视图数量的满意度也受到WWR和窗口数量的影响。此外,基于统计结果,不建议基于RAMMG度量来定义可接受对比度的特定范围,并且用户的评估除了取决于表面材料的反射系数之外,还取决于其表面材料。此外,人们感知的照明水平受材料及其颜色(除了表面的反射系数)、窗户数量(即使具有类似的WWR)、遮光图案(即使具有相同的孔径比)以及玻璃可见光透射率的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
Journal of Daylighting
Journal of Daylighting Energy-Renewable Energy, Sustainability and the Environment
CiteScore
4.00
自引率
0.00%
发文量
18
审稿时长
10 weeks
期刊介绍: Journal of Daylighting is an international journal devoted to investigations of daylighting in buildings. It is the leading journal that publishes original research on all aspects of solar energy and lighting. Areas of special interest for this journal include, but are not limited to, the following: -Daylighting systems -Lighting simulation -Lighting designs -Luminaires -Lighting metrology and light quality -Lighting control -Building physics - lighting -Building energy modeling -Energy efficient buildings -Zero-energy buildings -Indoor environment quality -Sustainable solar energy systems -Application of solar energy sources in buildings -Photovoltaics systems -Building-integrated photovoltaics -Concentrator technology -Concentrator photovoltaic -Solar thermal
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信