Design and Evaluation of a Gamified e-Learning System for Statistics Learning Activities

M. M. Tenório, Rui Pedro Lopes, L. Góis, G. D. S. Junior
{"title":"Design and Evaluation of a Gamified e-Learning System for Statistics Learning Activities","authors":"M. M. Tenório, Rui Pedro Lopes, L. Góis, G. D. S. Junior","doi":"10.20533/licej.2040.2589.2019.0404","DOIUrl":null,"url":null,"abstract":"Researchers in statistics learning have made an effort to develop technological solutions to support students in this field. However, such solutions must involve and engage students to perform learning activities to develop their statistical thinking. In this scenario, this study proposes the design of a gamified e-learning system to involve students when they perform learning activities. We analyze students’ behavior towards statistics activities when using the environment. To achieve these goals, this project focuses on a gamified structure for the development of learning activities with a reward system. The learning activities are based on question and answers developed by teachers to measure the students’ understanding of different course contents and also provide them with a problem-based approach. The project was applied in a Probability and Statistics course during 30 days. The results suggest a positive outcome mostly because the designed gamification elements achieved their desired role inside the environment.","PeriodicalId":90007,"journal":{"name":"Literacy information and computer education journal","volume":" ","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2019-03-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Literacy information and computer education journal","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.20533/licej.2040.2589.2019.0404","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3

Abstract

Researchers in statistics learning have made an effort to develop technological solutions to support students in this field. However, such solutions must involve and engage students to perform learning activities to develop their statistical thinking. In this scenario, this study proposes the design of a gamified e-learning system to involve students when they perform learning activities. We analyze students’ behavior towards statistics activities when using the environment. To achieve these goals, this project focuses on a gamified structure for the development of learning activities with a reward system. The learning activities are based on question and answers developed by teachers to measure the students’ understanding of different course contents and also provide them with a problem-based approach. The project was applied in a Probability and Statistics course during 30 days. The results suggest a positive outcome mostly because the designed gamification elements achieved their desired role inside the environment.
统计学习活动游戏化电子学习系统的设计与评价
统计学学习的研究人员努力开发技术解决方案,以支持该领域的学生。然而,这种解决方案必须让学生参与并参与学习活动,以发展他们的统计思维。在这种情况下,本研究建议设计一个游戏化的电子学习系统,让学生在进行学习活动时参与其中。我们分析学生在使用环境时对统计活动的行为。为了实现这些目标,该项目专注于游戏化结构,用于开发具有奖励系统的学习活动。学习活动基于教师制定的问答,以衡量学生对不同课程内容的理解,并为他们提供基于问题的方法。该项目在30天内应用于概率与统计学课程。研究结果表明,这是一个积极的结果,主要是因为设计的游戏化元素在环境中发挥了预期的作用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信