Solving planning problems with evolutionary computation

IF 1.6 0 ARCHITECTURE
Ruwan Fernando, Ruby Michael
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引用次数: 0

Abstract

Evolutionary design (ED) is a strategy that makes use of computational power to couple generative techniques with evaluation methods, to put forward designs that are better with each iteration. In this research, we present a representation scheme for solving spatial layout problems that is simple to implement as well as extend. The mechanisms for evaluation and mutation are defined and also shown to be extendable. Ultimately, the topic explored here is the ways in which ED and computation can enhance our design thinking and how computers can provide the background to new design processes and workflows.
用进化计算解决规划问题
进化设计(ED)是一种利用计算能力将生成技术与评估方法相结合的策略,以提出每次迭代都更好的设计。在本研究中,我们提出了一种解决空间布局问题的表示方案,该方案易于实现和扩展。评估和突变的机制被定义,并且也被证明是可扩展的。最终,这里探讨的主题是ED和计算如何增强我们的设计思维,以及计算机如何为新的设计过程和工作流程提供背景。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
3.20
自引率
17.60%
发文量
44
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