Application of virtual reality technology in inclusive education of persons with complete or partial lower limb injury

R. E. Aslanov, A. Bolshakov, A. Grinshkun
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引用次数: 1

Abstract

Problem and goal. The annual growth in the number of people with disabilities determines the relevance of the problems of inclusive education, the solution of which requires new teaching aids that are more interactive and visual than classical tools. This problem necessitates the use of innovative solutions, one of which is the use of virtual reality technology as a way of interactive communication of information and a comfortable environment for students with disabilities. Methodology. The main object of the study is an immersive virtual simulator designed for teaching disabled students in a technical direction. Using the example of the simulator, a solution for interactive and comfortable for perception transfer of knowledge in the specialty is demonstrated. The analysis of the number of persons with disabilities and the number of students with disabilities in secondary vocational and higher education was carried out using open sources, such as sfri.ru and rosstat.gov.ru. Results. Definitions are given for understanding the essence of virtual reality technology and solutions, in the form of simulators suitable as simulators with a unique approach to information perception. Consideration of the developed immersive virtual simulator for the maintenance of personal computers in a broad context allowed us to reflect the features of the application of innovative solutions for inclusive education. Conclusion. In the process of carrying out research work using various means of analysis virtual simulator, the main areas of application of virtual reality for people with disabilities are considered and appropriate conclusions are drawn about the use of virtual reality technology in inclusive education.
虚拟现实技术在全或部分下肢损伤患者全纳教育中的应用
问题和目标。残疾人人数的逐年增长决定了全纳教育问题的相关性,解决这一问题需要比传统工具更具互动性和视觉性的新教学辅助工具。这个问题需要使用创新的解决方案,其中之一是使用虚拟现实技术作为信息的互动交流方式和为残疾学生提供舒适的环境。方法。本课题的主要研究对象是从技术方向上为残疾学生教学设计的沉浸式虚拟模拟器。以该模拟器为例,给出了一种交互式、舒适的专业知识感知传递解决方案。利用sfri.ru、rosstat.gov.ru等开放资源对中等职业教育和高等职业教育中残疾人人数和残疾学生人数进行分析。结果。为理解虚拟现实技术的本质和解决方案,以模拟器的形式给出了定义,适合作为具有独特信息感知方法的模拟器。考虑到在广泛的背景下为维护个人电脑而开发的沉浸式虚拟模拟器,使我们能够反映出全纳教育创新解决方案应用的特点。结论。在运用各种分析虚拟模拟器的手段开展研究工作的过程中,考虑了虚拟现实在残疾人教育中的主要应用领域,并对虚拟现实技术在全纳教育中的应用得出了相应的结论。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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