The Iberian town of Ullastret (Catalonia). An Iron Age urban agglomeration reconstructed virtually

IF 0.4 N/A ARCHAEOLOGY
F. Codina, G. Prado, I. Ruiz, A. Sierra
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引用次数: 2

Abstract

The Iberian town of Ullastret (6th-2nd centuries BC), in the NE of the Iberian Peninsula, is one of the most important Iron Age archaeological sites in the north-western Mediterranean. It consists of two residential areas, Puig de Sant Andreu and Illa d’enReixac. Separated by only 300 m, together they make up the capital of the Iberian tribe known as the Indiketes, mentioned by classical authors such as Avienus, Ptolemy and Strabo. Decades of continuous archaeological investigation, and especially the geophysics surveys undertaken in recent years, have given us an overall view of the urban structure of this dipolis and its immediate territory, which was occupied and exploited intensively starting mainly in the 4th century BC. This high degree of theoretical knowledge led us to propose the creation of a virtual reconstruction of the whole complex, as well as its contextualisation in its geomorphologic and landscape surroundings. This 3D modelling is an excellent research tool that permits the formulation-validation of hypotheses for architectural reconstruction. It is also especially useful for the creation of applications that add to our knowledge of this heritage site and aid in its presentation and dissemination.
Ullastret伊比利亚小镇(加泰罗尼亚)。虚拟重建的铁器时代城市群
伊比利亚半岛东北部的Ullastret镇(公元前6至2世纪)是地中海西北部最重要的铁器时代考古遗址之一。它由两个住宅区组成,Puig de Sant Andreu和Illa d'enReixac。它们相距仅300米,共同构成了伊比利亚部落Indiketes的首都,Avienus、Ptolemy和Strabo等古典作家都提到过Indiketes。几十年的持续考古调查,特别是近年来进行的地球物理调查,使我们对这个偶极子的城市结构及其直接领土有了全面的了解,该偶极子主要从公元前4世纪开始被密集占领和开发。这种高度的理论知识使我们提出对整个综合体进行虚拟重建,并将其置于地貌和景观环境中。这种三维建模是一种优秀的研究工具,可以对建筑重建的假设进行公式验证。它还特别有助于创建应用程序,增加我们对该遗产地的了解,并有助于其展示和传播。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
0.60
自引率
50.00%
发文量
0
审稿时长
40 weeks
期刊介绍: From the outset, the aim was to initiate an open and continuous exchange of information among different countries, thus prompting the creation of an international Scientific Committee. Representatives of the major Italian and foreign institutes interested in archaeological computing agreed to become members. A qualified Editorial board also assures a continuous flow of information and a profitable exchange of data. The journal covers three distinct parts. The first considers methodological approaches: it collects articles concerning theoretical aspects of archaeological computing as well as reports on programmes conducted by dedicated international institutions. The main section contains articles on various computer applications, such as databases, Geographical Information Systems, quantitative methods, expert systems, computer graphics, image processing, multimedia and web tools. A section is also dedicated to the automatic processing of documentary sources. The third aspect of the journal is characterised by book reviews and bibliographic news, with the aim to provide readers with an up-to-date source of documentation. Special thematic issues and Conference Proceedings have also been included.
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