Epidemiological study of amateur soccer players: a 17-month study to determine injury and pain

Maya Hagiwara, Sonoko Mashimo, H. Shiraki
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引用次数: 1

Abstract

20 Injury can possibly change all athletes’ careers. To data, few epidemiological studies have been 21 made of amateur soccer players. More data is needed to allow medical professionals to develop 22 realistic injury prevention and conditioning programs for the amateur level. The purpose of this 23 study was to determine injury incidence, common injury types and body regions, and pain in 24 amateur soccer players. Soccer related injury and pain data were collected daily in June 2016 25 thorough October 2017 involved in 76 amateur soccer players from two teams. Overall injury 26 incidence was 69 injuries and 2.72/1000 player hours. Acute injuries were 52 (2.05/1000 player 27 hours) and 17 chronic injuries were 0.67/1000 player hours. Most of acute injuries occurred in 28 game period (1.99/1000 player hours). In terms of body regions, ankle (27.5%) was the most 29 common, followed by knee (15.9%), and Thigh (9.0%). Pain incidence was reported 1042 30 (41.10/1000 player hours). The highest pain incidence was reported in game period (36.9/1000 31 player hours). Common location of pain was foot/toe (5.80/1000 player hours), followed by 32 lateral ankle (5.21/1000 player hours), anterior thigh (3.98/1000 player hours), and groin 33 (3.27/1000 player hours). Type of injury, location of injury, and the higher incidence of injuries 34 during game as opposed to training were the same as other studies. Pain incidence rate was 35 higher than injury incidence. More epidemiological studies are needed to apply to amateur sports 36 to understand athletes’ injuries and pain and develop a better injury prevention strategy. 37
业余足球运动员的流行病学研究:一项为期17个月的确定损伤和疼痛的研究
伤病可能会改变所有运动员的职业生涯。数据显示,很少有关于业余足球运动员的流行病学研究。需要更多的数据,让医疗专业人员为业余水平制定现实的伤害预防和调节方案。本研究的目的是确定24名业余足球运动员的损伤发生率、常见损伤类型和身体部位以及疼痛。从2016年6月25日至2017年10月,每天收集来自两支球队的76名业余足球运动员的足球相关损伤和疼痛数据。总伤病率为69例,2.72/1000球员小时。急性损伤52例(2.05/1000人27小时),慢性损伤17例(0.67/1000人小时)。急性损伤主要发生在28个比赛时段(1.99/1000小时)。从身体部位来看,最常见的是脚踝(27.5%),其次是膝盖(15.9%)和大腿(9.0%)。疼痛发生率为1042 30(41.10/1000玩家小时)。游戏期间疼痛发生率最高(36.9/1000 31小时)。常见的疼痛部位为足/趾(5.80/1000球员小时),其次是踝关节外侧32(5.21/1000球员小时),大腿前部(3.98/1000球员小时),腹股沟33(3.27/1000球员小时)。受伤的类型,受伤的位置,以及在比赛中比在训练中受伤的更高发生率与其他研究相同。疼痛发生率比损伤发生率高35。需要更多的流行病学研究应用于业余运动36,以了解运动员的伤害和疼痛,并制定更好的伤害预防策略。37
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37
审稿时长
18 weeks
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