Media and Resources Development of Android Based Interactive Digital Textbook in Nonformal Education

Yanti Karmila Nengsih, Ciptro Handrianto, Mega Nurrizalia, Evy Ratna Kartika Waty, Shomedran Shomedran
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引用次数: 5

Abstract

The development of Android-based interactive digital textbooks is one of the means which is expected to help improve students' understanding of concepts in the learning process. Interactive digital books can be used as a tool by lecturers in the learning process in the classroom so that lecturers do not only use conventional learning methods in the learning process. In line with the times, many lecturers, students and even the public generally access all information via digital. This paper aims to create an Android-based interactive digital textbook as media and resources for Nonformal Education (PLS) learning tools. The ADDIE Model (Branch, 2009) is used in this study. It consists of five stages: analysis, design, development, implementation, and evaluation. The research starts with a literature review and need`s assessment of 47 students for an Android-based interactive digital textbook, followed by a textbook draft. After compiling the Android-based interactive digital textbook, it is validated by three experts: content/material expert, presentation expert, and Indonesian language expert. After being evaluated by three experts, the draft of an Android-based interactive digital textbook is revised to accommodate individual and small group testing. In the outstanding category, interactive digital media textbooks and PLS learning resources based on Android received a total score of 146 (91.25%) from three expert validators. This research shows that interactive digital textbooks are very practical, with a practicality percentage of 83.33% for one-to-one and 83.16% for small groups. The android-based PLS media and learning resources are valid and valuable. Due to the lack of availability of media teaching materials and learning resources in out-of-school education, the presence of Android-based textbooks that can be accessed anywhere and at any time can help both lecturers and students understand media materials and learning resources outside of school.
基于Android的非师范教育交互式数字教材媒体与资源开发
开发基于android的交互式数字教科书是提高学生在学习过程中对概念理解的手段之一。交互式数字图书可以作为讲师在课堂学习过程中的一种工具,使讲师在学习过程中不再仅仅使用传统的学习方法。随着时代的发展,许多教师、学生甚至公众普遍通过数字方式获取所有信息。本文旨在创建一个基于android的交互式数字教科书,作为非正式教育(PLS)学习工具的媒体和资源。本研究采用ADDIE模型(Branch, 2009)。它包括五个阶段:分析、设计、开发、实现和评估。这项研究首先对47名学生进行了文献回顾和需求评估,以编写基于android的交互式数字教科书,然后编写教科书草稿。基于android平台的交互式数字教材编写完成后,经过内容/素材专家、演示专家、印尼语专家三位专家的验证。在经过三位专家的评估后,基于android的交互式数字教科书的草案被修改,以适应个人和小组测试。在优秀类别中,基于Android的互动数字媒体教材和PLS学习资源获得了三位专家验证者的总分146分(91.25%)。研究表明,互动式数字教材的实用性很强,一对一的实用率为83.33%,小组的实用率为83.16%。基于android的PLS媒体和学习资源是有效的和有价值的。由于校外教育中媒体教材和学习资源的缺乏,基于android的教科书的出现,可以随时随地访问,可以帮助教师和学生了解校外的媒体材料和学习资源。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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