eSports: Digital Games and Its Future From the Traditional Athletes’ and eSports Players’ Perspectives

IF 1.5 Q2 EDUCATION & EDUCATIONAL RESEARCH
Tuğçe Örsoğlu, Betül Yüzbaşıoğlu, H. A. Pekel
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引用次数: 0

Abstract

Background Discussions regarding the classification of eSports as a sport are still ongoing, primarily due to the distinctive features that differentiate them from traditional sports. Purpose This study seeks to comparatively explore the perspectives of athletes on digital games and eSports with the goal of shedding light on the unique challenges and opportunities of eSports as a professional career. Method This study seeks to comparatively explore the perspectives of athletes on digital games and eSports. To this end, the phenomenology model was employed in a qualitative study involving seven elite eSports players and eight elite basketball players. Focus group interviews were conducted, and thematic analysis was employed to analyze the resulting data. Results Participants’ viewpoints were examined across six themes, including the reasons for initiating their career, familial and environmental support, their perspectives on eSports, society’s perspective on eSports, the impact of eSports on health, and the future of eSports. Discussion and Conclusion The majority of participants viewed eSports as a sport and expressed optimism about its future. Despite acknowledging concerns about the public’s negative perception of eSports due to inadequate knowledge and health concerns, participants remained optimistic about its prospects.
从传统运动员和电子竞技玩家的角度看电子竞技:数字游戏及其未来
关于电子竞技作为一项运动的分类的讨论仍在进行中,主要是由于它们与传统体育不同的独特特征。本研究旨在比较探讨运动员对数字游戏和电子竞技的看法,以揭示电子竞技作为一项职业生涯所面临的独特挑战和机遇。方法本研究旨在比较探讨运动员对数字游戏和电子竞技的看法。为此,采用现象学模型对7名优秀电竞运动员和8名优秀篮球运动员进行定性研究。进行焦点小组访谈,并采用专题分析对所得数据进行分析。参与者的观点分为六个主题,包括开始职业生涯的原因、家庭和环境支持、他们对电子竞技的看法、社会对电子竞技的看法、电子竞技对健康的影响以及电子竞技的未来。大多数参与者将电子竞技视为一项运动,并对其未来表示乐观。尽管承认由于缺乏知识和健康问题,公众对电子竞技的负面看法令人担忧,但参与者仍对其前景持乐观态度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
SIMULATION & GAMING
SIMULATION & GAMING EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
5.30
自引率
5.00%
发文量
35
期刊介绍: Simulation & Gaming: An International Journal of Theory, Practice and Research contains articles examining academic and applied issues in the expanding fields of simulation, computerized simulation, gaming, modeling, play, role-play, debriefing, game design, experiential learning, and related methodologies. The broad scope and interdisciplinary nature of Simulation & Gaming are demonstrated by the wide variety of interests and disciplines of its readers, contributors, and editorial board members. Areas include: sociology, decision making, psychology, language training, cognition, learning theory, management, educational technologies, negotiation, peace and conflict studies, economics, international studies, research methodology.
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