Psicología y gamers profesionales en esports: análisis temático y agenda de investigación

Q3 Psychology
Alejo García Naveira, Eva León Zarceño, C. González García
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引用次数: 1

Abstract

The goals of this study are to do a bibliographic review and establish study topics on Psychology and professional gamers in esports, as well as finding out possible researching ways about it. The search was done in Science Direct databases, PubMed and PsycINFO. The total amount was 101 documents published between 2012 and the 13 of June of 2020. From these documents 24 were selected as representatives. The analyzed studies were mainly based on 8 different subjects: psychological training, personality characteristics, team processes, negative consequences of esports, professional career, benefits of esports, psychological skills and processes and invisible training. The Journal Psychology Applied to Sport and Physical Exercise is one of the main contributors to this subject. In conclusion, an exhaustive review shows a growing interest in the subject of esports and its relationship with the field of Psychology, as well as the future lines of research that have been opened.
电子竞技心理学与职业玩家:主题分析与研究议程
本研究的目的是进行文献综述,确定心理学和电子竞技职业玩家的研究主题,并找出可能的研究方法。搜索在Science Direct数据库、PubMed和PsycINFO中进行。2012年至2020年6月13日期间公布的文件总数为101份。从这些文件中选出24名代表。分析的研究主要基于8个不同的主题:心理训练、个性特征、团队过程、电子竞技的负面后果、职业生涯、电子竞技带来的好处、心理技能和过程以及隐形训练。《应用于运动和体育锻炼的心理学》是这一主题的主要贡献者之一。总之,一篇详尽的综述表明,人们对电子竞技及其与心理学领域的关系以及未来的研究方向越来越感兴趣。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Interamerican Journal of Psychology
Interamerican Journal of Psychology Psychology-Psychology (all)
CiteScore
2.00
自引率
0.00%
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0
审稿时长
24 weeks
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