Benthix VR: A Virtual Reality Simulation Application to Preserve Traditional Benthik Game

ComTech Pub Date : 2017-12-31 DOI:10.21512/comtech.v8i4.4036
Abas Setiawan, A. Nugraha, Hanny Haryanto, I. Gamayanto
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引用次数: 7

Abstract

This research aimed to preserve Benthik traditional game using Benthix VR. Benthix VR used the Virtual Reality Interface Design (VRID) development model. The development phase of the VRID model started from High Level to Low-Level phase. The High-Level Design (HLD) phase consisted of identifying data elements and multiple objects, and modeling component objects. The output from the HLD phase would be input to the Low-Level Design (LLD) phase. The LLD phase was a phase of repetition and fine-tunes from the modeling of several component objects thoroughly. Testing of Benthix VR was conducted on 34 respondents with five assessment aspects. Those were enjoyment, realism, interactivity, usability, and impact. The average result of the questionnaire assessment of all aspects is 3,18824. These results indicate that users feel that Benthix VR is comfortable, realistic, interactive, and fascinating. Moreover, they are also interested in playing Benthik in the real world after using the application.
Benthix VR:保留传统Benthix游戏的虚拟现实仿真应用
本研究旨在利用Benthix VR保存benthk传统游戏。Benthix VR采用了虚拟现实界面设计(VRID)的开发模式。VRID模型的开发阶段从High Level阶段开始到Low-Level阶段。高级设计(HLD)阶段包括识别数据元素和多个对象,以及对组件对象建模。HLD阶段的输出将被输入到低级设计(LLD)阶段。LLD阶段是对多个组件对象的建模进行重复和微调的阶段。Benthix VR对34名受访者进行了测试,分为五个评估方面。它们是乐趣、现实性、互动性、可用性和影响。各方面问卷评估的平均结果为3,18824。这些结果表明,用户认为Benthix VR舒适,逼真,互动性强,令人着迷。此外,他们也有兴趣在使用应用程序后在现实世界中玩Benthik。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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6
审稿时长
16 weeks
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