THE INDIVIDUAL AND THE PROPERTY IN VIRTUAL WORLDS

Stefan Koos
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Abstract

Virtual reality and augmented reality have the potential to change the economy and society as much as the internet once did. In AR, virtual objects mix with real environments and objects. In virtual reality environments, people will move around using avatars and using virtual objects and individualise their virtual spaces with virtual artworks. However, the integration of humans into virtual and semi-virtual environments also leads to an intensification of problems connected with the relationship of the individual to technology and powerful platforms. The person integrated into virtual worlds will be under far closer observation and influence by platform operators than today's internet user. This must have consequences for the legal protection of personality. In addition, questions arise about the extension of personality rights to the virtual existence of the individual and to the question of the legal protection of objects used by the individual in his or her virtual environment. The article discusses some aspects from the perspective of the German law.
虚拟世界中的个人和财产
虚拟现实和增强现实有潜力改变经济和社会,就像互联网曾经做过的那样。在AR中,虚拟对象与真实环境和对象混合在一起。在虚拟现实环境中,人们将使用化身和虚拟物品四处走动,并使用虚拟艺术品来个性化他们的虚拟空间。然而,人类融入虚拟和半虚拟环境也导致与个人与技术和强大平台的关系相关的问题加剧。与今天的互联网用户相比,融入虚拟世界的人将受到平台运营商更密切的观察和影响。这必然对法律上的人格保护产生影响。此外,人格权延伸到个人虚拟存在的问题以及个人在其虚拟环境中使用的物品的法律保护问题也出现了。本文从德国法律的角度对其中的几个方面进行了探讨。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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