The Ever-Expanding Scope of Animation Historiography: A Discussion of Interdisciplinary Approaches and Methods

IF 0.3 2区 艺术学 0 FILM, RADIO, TELEVISION
Rada Bieberstein, Erwin Feyersinger
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引用次数: 1

Abstract

Accounting for animation’s pervasiveness, heterogeneity and intermediality, this article reflects conceptions of animation historiography. It brings together contemporary perspectives and methods in the research of animation history/historiography, and considers tangible approaches outside animation studies. Particular attention is paid to materials and aspects that are overlooked and non-canonical. The authors conceptualize animation historiography in the shape of a rhizome, enabling a better understanding of the relations between canonical aspects and fringes, and enriching the dialogue between the various disciplines, actors and institutions writing the histories of animation. Following a look at the current state of debate about animation history/histories and historiography in animation studies, the article surveys pertinent debates in film studies, art history and media art history. It then discusses historical research in performance studies and in the history of science, both concerned with fields where animation is often marginalized, as well as animation-related research on motion graphics and useful cinema, themselves under-researched topics, for perspectives to reconceptualize animation history. Media archaeology, its approaches and methodology, will be addressed repeatedly from the perspectives of the different disciplines and areas. The article is conceived as an ‘open paper’, understood as an invitation to further discuss animation historiography on a metalevel.
不断扩大的动画史学范围:跨学科的方法和方法的讨论
考虑到动画的普遍性、异质性和中间性,本文反映了动画史学的概念。它汇集了当代动画历史/史学研究的观点和方法,并考虑了动画研究之外的切实方法。特别注意的是材料和方面,被忽视和非规范。作者将动画史学概念化为根茎的形状,使人们更好地理解规范方面和边缘之间的关系,并丰富了各种学科,演员和机构之间的对话,撰写动画历史。在看了动画研究中关于动画历史/历史和史学的争论的现状之后,文章调查了电影研究,艺术史和媒体艺术史中的相关辩论。然后讨论了表演研究和科学史中的历史研究,这两个领域都涉及动画经常被边缘化的领域,以及动画相关的运动图形和有用的电影研究,它们本身都是研究不足的主题,以重新概念化动画历史的观点。媒体考古学,它的方法和方法论,将从不同学科和领域的角度反复解决。这篇文章被认为是一篇“开放论文”,被理解为在金属层面上进一步讨论动画史学的邀请。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Animation-An Interdisciplinary Journal
Animation-An Interdisciplinary Journal FILM, RADIO, TELEVISION-
CiteScore
0.70
自引率
25.00%
发文量
19
期刊介绍: Especially since the digital shift, animation is increasingly pervasive and implemented in many ways in many disciplines. Animation: An Interdisciplinary Journal provides the first cohesive, international peer-reviewed publishing platform for animation that unites contributions from a wide range of research agendas and creative practice. The journal"s scope is very comprehensive, yet its focus is clear and simple. The journal addresses all animation made using all known (and yet to be developed) techniques - from 16th century optical devices to contemporary digital media - revealing its implications on other forms of time-based media expression past, present and future.
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