Students’ perspectives on using virtual reality technology in a university-level agricultural mechanics course

Trent Wells, G. Miller
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引用次数: 1

Abstract

Simulator technologies have become more prominent in many educational contexts in recent years. Simulator technologies such as virtual reality (VR) exist in many forms and can be used for different purposes, including weld process training. University-level course students have previously reported using VR technology can positively contribute to a course experience. Limited data exist regarding students’ perspectives of using VR technology to develop welding-related psychomotor skills in a university-level agricultural mechanics course. Through two focus groups conducted during the Spring 2018 semester, we sought to describe the perspectives nine students had on using a VR technology application throughout their weld process training. Students indicated that while using a VR technology application can be useful, it should not take the place of using actual welding equipment as part of the teaching and learning processes. We recommend faculty who are considering using a VR technology application should carefully analyze current instructional needs and course structures to ensure using VR technology will adequately address students’ educational requirements and will complement live weld process training procedures.
学生对在大学农业力学课程中使用虚拟现实技术的看法
近年来,模拟器技术在许多教育背景下变得更加突出。虚拟现实(VR)等模拟器技术有多种形式,可用于不同的目的,包括焊接过程培训。大学级别的课程学生此前曾报告称,使用VR技术可以为课程体验做出积极贡献。关于学生在大学水平的农业机械课程中使用VR技术发展焊接相关心理运动技能的观点,数据有限。通过2018年春季学期进行的两个焦点小组,我们试图描述九名学生在整个焊接过程培训中对使用VR技术应用程序的看法。学生们表示,虽然使用虚拟现实技术应用程序可能很有用,但它不应取代使用实际焊接设备作为教学过程的一部分。我们建议正在考虑使用VR技术应用程序的教师仔细分析当前的教学需求和课程结构,以确保使用VR技术将充分满足学生的教育要求,并补充现场焊接过程培训程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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