The effect of the active and passive distraction techniques on the burn children's pain intensity and anxiety during dressing changes

IF 0.5 Q4 NURSING
M. Shoghi, Malihe Zand Aghtaii, motahareh kheradmand
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引用次数: 0

Abstract

Context: Pain and anxiety due to the dressing change make it hard to care for children with burn injuries. Aims: This study aims to compare the effect of active and passive distraction techniques on the pain intensity and anxiety related to burn dressing change. Setting and Design: The participants of this quasi-experimental study were 120 children aged 3–6, referred to the clinic in Shahid Motahari Hospital. Materials and Methods: Convenience sampling was used, and the children were allocated into three groups: active distraction technique (game), passive distraction technique (music), and control. The intervention in the two experimental groups started 10 min before entering the dressing room and continued during dressing change, while the control group received routine care. The Visual Analog Scale was applied to measure pain, and their anxiety level was evaluated using the Observational Scale of Behavioral Distress-Revised. Statistical Analysis Used: Data were analyzed with independent t-test, ANOVA test, and ANCOVA test. Results: The mean ages of patients in the control, game, and music groups were 4.30 ± 1.36, 4.01 ± 1.22, and 4.23 ± 1.30 years (P = 0.79), respectively. The mean of the difference in pain intensity scores during dressing change compared to before in the game, music, and control groups was 2.80 ± 3.22, 3.27 ± 3.71, and 4.30 ± 2.42, respectively (P = 0.1). Finally, the mean of differences during dressing change anxiety scores compared to before in the game, music, and control groups was 0.60 ± 0.95, 0.50 ± 1.01, and 0.96 ± 1.06, respectively (P = 0.10). Conclusion: Given that, playing game positively affected pain decrease and music had a positive effect on reducing anxiety during a burn dressing change.
主动和被动分心技术对烧伤患儿换药时疼痛强度和焦虑的影响
背景:由于换药引起的疼痛和焦虑使烧伤患儿难以护理。目的:本研究旨在比较主动和被动分心技术对烧伤换药后疼痛强度和焦虑的影响。背景与设计:本准实验研究的参与者为120名3-6岁的儿童,转介至Shahid Motahari医院的诊所。材料与方法:采用方便抽样法,将儿童分为主动分散注意力组(游戏)、被动分散注意力组(音乐)和对照组。实验组和对照组均在患者进入更衣室前10分钟开始干预,在换药过程中继续干预,对照组给予常规护理。疼痛采用视觉模拟量表测量,焦虑水平采用行为困扰观察量表(修订版)评估。统计分析方法:采用独立t检验、ANOVA检验、ANCOVA检验对数据进行分析。结果:对照组、游戏组和音乐组患者的平均年龄分别为4.30±1.36岁、4.01±1.22岁和4.23±1.30岁(P = 0.79)。游戏组、音乐组和对照组换药时疼痛强度评分与换药前的平均差异分别为2.80±3.22、3.27±3.71、4.30±2.42,差异有统计学意义(P = 0.1)。最后,游戏组、音乐组和对照组换药焦虑评分与换药前的平均差异分别为0.60±0.95、0.50±1.01和0.96±1.06 (P = 0.10)。结论:游戏对减轻疼痛有积极作用,音乐对减轻烧伤换药过程中的焦虑有积极作用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
1.00
自引率
0.00%
发文量
22
审稿时长
23 weeks
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