Proximate interiors: When exhibition design activates museum architecture

IF 0.8 4区 艺术学 0 ART
A. Pilegaard
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引用次数: 1

Abstract

Abstract In recent decades, the ocularcentrism of museums has been challenged by the design of immersive, multisensory exhibition environments. In many museums, these environments are placed within ‘white cubes’ and ‘black boxes’ that provide a (supposedly) neutral space for exhibition making, and in the case of historic museum buildings, materially rich but non-neutral interiors are sometimes covered by visual backdrops and projections. This article will explore how exhibition design can, instead, work actively with the architectural museum interiors. Based on analysis of two exhibitions at Copenhagen museums, it will explore the potential of exhibition design that taps into the material particularities of museum interiors, thereby strengthening the museum visitors’ sense of being present within the museum space. The article will draw on the concept of atmosphere (Gernot Böhme), while also making critical inquiry into the concept’s ability to capture the material proximity effects of exhibition design that activates architectural museum interiors.
近景室内:当展览设计激活博物馆建筑时
近几十年来,博物馆的视觉中心主义受到了沉浸式、多感官展览环境设计的挑战。在许多博物馆中,这些环境被放置在“白色立方体”和“黑色盒子”中,为展览提供了一个(据说)中性的空间,在历史博物馆建筑的情况下,物质丰富但非中性的内部有时被视觉背景和投影覆盖。本文将探讨展览设计如何与建筑博物馆的室内设计积极合作。基于对哥本哈根博物馆的两个展览的分析,它将探索展览设计的潜力,利用博物馆内部的材料特殊性,从而加强博物馆游客在博物馆空间中的存在感。本文将借鉴大气的概念(Gernot Böhme),同时也对这个概念的能力进行了批判性的探究,以捕捉展览设计的材料接近效应,从而激活建筑博物馆的室内设计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
2.00
自引率
20.00%
发文量
68
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