The visual online tools for collaborative learning and icebreaker activities

E. Osipovskaya, D. Lukač
{"title":"The visual online tools for collaborative learning and icebreaker activities","authors":"E. Osipovskaya, D. Lukač","doi":"10.22363/2312-8631-2022-19-4-351-359","DOIUrl":null,"url":null,"abstract":"Problem statement. The study is aimed to explore how have transformed the traditional approaches of collaborative learning under the influence of new digital environment? And what are the ways of introducing online group activities, precisely icebreakers? Methodology . Authors choose Miro and Mural as the visual platforms for group work activities that enable users to collaborate and customize workspace to better suit their needs. They compared and tested both platforms across six categories: pricing, interface, templates, integrations, customization, collaboration. Results . Authors reach the conclusion that Miro has a significantly larger selection of templates, integrations and apps to choose from. The user interface has a design consistency that ties UI elements together with distinguishable and predictable actions and creates a great user experience overall. Mural offers more facilitation features, which undoubtedly also makes it a powerful tool. But if the price of the tool is also of great importance, Mural might be the right choice. Moreover, there have been considered the approaches of how to organize icebreaker games during the virtual meeting or workshop in Miro and Mural. Authors suggest several exercises: create own character, questions from a bucket, puzzle, world map, five common things, two lies - one truth, take a photo of the desk. Conclusion. Online-whiteboards like Miro and Mural effectively support warm-ups and collaborative visualization in the online environment and allow to achieve higher level of participation than in face-to-face communication.","PeriodicalId":31836,"journal":{"name":"RUDN Journal of Informatization in Education","volume":" ","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2022-12-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"RUDN Journal of Informatization in Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.22363/2312-8631-2022-19-4-351-359","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

Problem statement. The study is aimed to explore how have transformed the traditional approaches of collaborative learning under the influence of new digital environment? And what are the ways of introducing online group activities, precisely icebreakers? Methodology . Authors choose Miro and Mural as the visual platforms for group work activities that enable users to collaborate and customize workspace to better suit their needs. They compared and tested both platforms across six categories: pricing, interface, templates, integrations, customization, collaboration. Results . Authors reach the conclusion that Miro has a significantly larger selection of templates, integrations and apps to choose from. The user interface has a design consistency that ties UI elements together with distinguishable and predictable actions and creates a great user experience overall. Mural offers more facilitation features, which undoubtedly also makes it a powerful tool. But if the price of the tool is also of great importance, Mural might be the right choice. Moreover, there have been considered the approaches of how to organize icebreaker games during the virtual meeting or workshop in Miro and Mural. Authors suggest several exercises: create own character, questions from a bucket, puzzle, world map, five common things, two lies - one truth, take a photo of the desk. Conclusion. Online-whiteboards like Miro and Mural effectively support warm-ups and collaborative visualization in the online environment and allow to achieve higher level of participation than in face-to-face communication.
用于协作学习和破冰活动的可视化在线工具
问题陈述。本研究旨在探讨在新的数字环境影响下,传统的协作学习方法是如何转变的?引入在线团体活动的方式是什么,确切地说是破冰者?方法论作者选择Miro和Mural作为小组工作活动的视觉平台,使用户能够协作并自定义工作空间,以更好地满足他们的需求。他们比较并测试了六个类别的两个平台:定价、界面、模板、集成、定制和协作。后果作者得出的结论是,Miro有更多的模板、集成和应用程序可供选择。用户界面具有设计一致性,将UI元素与可区分和可预测的操作联系在一起,并创造了良好的整体用户体验。壁画提供了更多的便利功能,这无疑也使它成为一个强大的工具。但如果工具的价格也很重要,Mural可能是正确的选择。此外,还考虑了如何在Miro和Mural的虚拟会议或研讨会期间组织破冰游戏的方法。作者提出了几个练习:创造自己的角色,水桶里的问题,拼图,世界地图,五件常见的事情,两个谎言——一个真相,拍一张桌子的照片。结论Miro和Mural等在线白板有效地支持在线环境中的热身和协作可视化,并允许实现比面对面交流更高水平的参与。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
24
审稿时长
9 weeks
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信
小红书